Mana

Mana is what every spell in Ars Nouveau costs, and you'll start with 100 max Mana and 5 regen per second before anything else is added. Your spell book adds 50 max Mana and 1 regen for each tier, and every glyph you learn adds 15 more, which makes glyphs the biggest source over time. A full set of Tier 3 mage armor adds 360 max Mana and 12 regen, while the Mana Boost and Mana Regen enchantments add a lot on top of that. The Amulet of Mana Boost or Amulet of Mana Regen goes in your necklace slot, the discount rings take 10 or 20 Mana off every spell, and a Potion of Mana Regeneration adds 10 regen for each level.

Ars Nouveau Wiki Updated 5 min read

Mana is what every spell in Ars Nouveau costs to cast, and it’s shown as a blue bar above your hotbar while you’re holding a spell book. You’ll start with a fairly small pool of it, but nearly everything you do in the mod adds to it, from learning glyphs and upgrading your spell book to wearing mage armor and trinkets.

There are two numbers to keep an eye on, your max Mana, which is how much you’re able to store, and your Mana regen, which is how fast it fills back up. Both of them go up from the same places, so getting more of one usually means you’ll get more of the other as well.

Armor & Threads Planner

The Armor & Threads Planner works out your max Mana and regen from your glyphs, book, armor, enchantments and trinkets.

Starting Mana

Every player starts with 100 max Mana and 5 Mana regen per second, before anything else is added. Your first Novice Spell Book adds another 50 max Mana and 1 regen straight away, so a new player will usually have around 150 Mana to work with.

That’s enough for a few basic spells, though a mining spell with a couple of augments will empty it fairly quickly. Most of the early Mana comes from learning glyphs, which is why it’s worth crafting a few at the Scribe’s Table even before you need them.

Where Mana Comes From

These are all the things that add to your max Mana and regen in the base mod. Most of them add a flat amount, whereas the Magic Capacity Thread adds a percentage of everything else, so it’s best saved until your Mana is already fairly high.

A Straw Statue in Sorceror's armor holding an Archmage Spell Book beside ripe Sourceberry Bushes
Sorceror’s armor and Sourceberry Bushes
Source Max Mana Mana Regen
Each glyph you know150.33 per second
Spell book tier50 per tier1 per tier
Each piece of mage armor30 per tier1 per tier
Mana Boost enchantment25 per level, per pieceNone
Mana Regen enchantmentNone2 per level, per piece
Amulet of Mana Boost50None
Amulet of Mana RegenNone3 per second
Ring of Lesser Discount or Ring of Greater Discount10 each1 each
Potion of Mana RegenerationNone10 per level
Magic Capacity Thread10% per slot levelNone

Glyphs are the biggest source over time, as a player who knows most of the mod’s glyphs will have well over a thousand max Mana from those alone. The spell book bonus is based on the best book you’ve ever used, and the glyph bonus is only counted when you use your book, so right clicking with it after learning a new glyph will update your Mana.

Mage Armor and Enchantments

A full set of mage armor at Tier 3 adds 360 max Mana and 12 regen, and it’s the same for all three sets. Putting Mana Boost III on all four pieces adds another 300 max Mana, whereas Mana Regen III on all four adds 24 regen, so the enchantments are worth almost as much as the armor itself.

Both enchantments are made in the Enchanting Apparatus and go up to level III. They also work on vanilla armor, which is handy if you’re wearing something like Netherite and don’t want to swap it out for mage armor.

Amulets and Rings

The Amulet of Mana Boost and Amulet of Mana Regen are both made in the Enchanting Apparatus from a Dull Trinket, with Diamonds and Source Gems on the pedestals. They go in the necklace slot, which only holds one amulet, so you’ll need to pick between 50 max Mana and 3 regen.

Amulet of Mana Boost
Dull Trinket
Diamond
Diamond
Diamond
Source Gem
Source Gem
Source Gem
Source Gem
Source Gem
No Source
Enchanting Apparatus
→
Amulet of Mana Boost
Amulet of Mana Regen
Dull Trinket
Diamond
Diamond
Gold Ingot
Gold Ingot
Source Gem
Source Gem
Source Gem
Source Gem
No Source
Enchanting Apparatus
→
Amulet of Mana Regen

The two rings work differently, as their main job is to make your spells cheaper. The Ring of Lesser Discount takes 10 Mana off every spell you cast, and the Ring of Greater Discount takes off 20, with each ring also adding 10 max Mana and 1 regen.

You have two ring slots, and the discounts add together, so two Greater rings will take 40 Mana off each spell, which adds up quickly with a spell you’re casting over and over, like a mining spell. It’s one of the few ways to make a spell cheaper rather than giving yourself more Mana to spend on it.

Ring of Lesser Discount
Ring of Potential
Diamond
Diamond
Diamond
Diamond
Ender Pearl
Ender Pearl
Source Gem
Source Gem
No Source
Enchanting Apparatus
→
Ring of Lesser Discount
Ring of Greater Discount
Ring of Lesser Discount
Diamond
Diamond
Diamond
Diamond
Blaze Rod
Blaze Rod
Source Gem
Source Gem
No Source
Enchanting Apparatus
→
Ring of Greater Discount

Both rings start from a Ring of Potential, and the Greater one is made by upgrading a Lesser one in the Enchanting Apparatus. So wearing two Greater rings means crafting two Lesser rings first, along with two Rings of Potential.

Potions of Mana Regeneration

The Potion of Mana Regeneration is brewed from an Awkward Potion and a Sourceberry, and it adds 10 Mana regen for 3 minutes. Adding Glowstone Dust makes it level II, which doubles this to 20, and Redstone Dust makes it last 8 minutes instead.

This is one of the biggest regen boosts you’ll be able to get early on, as 10 regen is more than a full set of Tier 2 mage armor gives you. It’s worth keeping a few in a Potion Jar near your base, so you’re able to top up before a fight or a long mining trip.

Sourceberry Foods

The mod’s own foods give you Mana Regeneration as well, which makes them a handy snack while you’re casting a lot. A Sourceberry on its own only gives it for 5 seconds, whereas a Source Berry Roll, crafted from three Wheat and a Sourceberry, gives level I for a minute along with 8 hunger.

The Source Berry Pie is the best of the three, as it fills 9 hunger and gives Mana Regeneration II for a minute. It’s crafted from an Egg, Sugar, a Magebloom and three Sourceberries, and if you’re growing a lot of berries, nine of them can be packed into a Sourceberry Sack to save space.

Source Berry Roll
Wheat
Wheat
Wheat
Sourceberry Bush
Crafting Table
→
Source Berry Roll
Source Berry Pie
Egg
Sugar
Magebloom
Sourceberry Bush
Sourceberry Bush
Sourceberry Bush
Crafting Table
→
Source Berry Pie

Things That Lower Your Mana

Summoning a familiar reserves 15% of your max Mana for as long as it’s out, so you’ll have a bit less to cast with while it’s following you. The Hex effect is worse, as it halves your Mana regen while it lasts, which is something to watch out for if a spell or a mob puts it on you.

Neither of these change how much Mana your spells cost, they only change how much you’ve got to spend. If you’re running out a lot while a familiar is out, it’s usually better to add a ring or an amulet than to send the familiar away.

Frequently Asked Questions

How do you get more Mana in Ars Nouveau?
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Learning more glyphs, upgrading your spell book and wearing mage armor all add max Mana and regen. Mana Boost and Mana Regen enchantments, the amulets, the discount rings and the Magic Capacity Thread add more on top of that.

How much Mana do you start with in Ars Nouveau?
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Every player starts with 100 max Mana and 5 regen per second. Your first Novice Spell Book adds another 50 max Mana and 1 regen, and every glyph you learn adds 15 more.

How do you increase Mana regen in Ars Nouveau?
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Mage armor adds 1 regen per tier on each piece, and the Mana Regen enchantment adds 2 per level on each piece. The Amulet of Mana Regen adds 3 and a Potion of Mana Regeneration adds 10 for each level, which is the quickest boost early on.

What do the discount rings do?
›

The Ring of Lesser Discount takes 10 Mana off every spell and the Ring of Greater Discount takes off 20. There are two ring slots and the discounts add together, so two Greater rings take 40 off, and each ring also adds 10 max Mana and 1 regen.