Essences

Essences are crafting ingredients in Ars Nouveau that go into glyphs, enchantments, Threads and a lot of the mod's gear, and there are seven of them, one for each school of magic, which are Air, Water, Earth, Fire, Abjuration, Conjuration and Manipulation. They're all made in the Imbuement Chamber, with a Source Gem in the chamber and other items placed on Arcane Pedestals around it, and each one will use some Source from a nearby jar. Some are needed far more than others, as Manipulation Essence goes into more glyphs than any of the rest, so it's worth making a stack of that one, whereas a few of the others are only used in a handful of places and can be made when you need them.

Ars Nouveau Wiki Updated 4 min read

Essences are crafting ingredients in Ars Nouveau that go into glyphs, enchantments, Threads and a lot of the mod’s gear. There are seven of them, one for each school of magic, which are Air, Water, Earth, Fire, Abjuration, Conjuration and Manipulation.

Every Essence is made the same way, by turning a Source Gem into it inside an Imbuement Chamber, with three items on Arcane Pedestals next to it. The items you’ll need are different for each one, and the pedestals don’t get used up, so once a chamber is set up it keeps making the same Essence for as long as you feed it Source Gems.

How to Make Essences

Put a Source Gem in the Imbuement Chamber and place the three items for the Essence you want on Arcane Pedestals within 1 block of it. Each Essence costs 2,000 Source, which the chamber takes from a Source Jar nearby, and it’ll make its own Source very slowly if there isn’t a jar.

Air Essence
Source Gem
Feather
Wilden Wing
Arrow
2,000 Source
Imbuement Chamber
→
Air Essence
Water Essence
Source Gem
Water Bucket
Snow Block
Kelp
2,000 Source
Imbuement Chamber
→
Water Essence
Earth Essence
Source Gem
Iron Ingot
Wheat Seeds
Dirt
2,000 Source
Imbuement Chamber
→
Earth Essence
Fire Essence
Source Gem
Flint and Steel
Torch
Gunpowder
2,000 Source
Imbuement Chamber
→
Fire Essence
Abjuration Essence
Source Gem
Fermented Spider Eye
Sugar
Milk Bucket
2,000 Source
Imbuement Chamber
→
Abjuration Essence
Conjuration Essence
Source Gem
Wilden Horn
Starbuncle Token
Book
2,000 Source
Imbuement Chamber
→
Conjuration Essence
Manipulation Essence
Source Gem
Stone Button
Redstone Dust
Clock
2,000 Source
Imbuement Chamber
→
Manipulation Essence
An Imbuement Chamber with a Stone Button, Redstone Dust and a Clock on Arcane Pedestals, and the seven Essences floating above it
The seven Essences over an Imbuement Chamber
Essence Pedestal items
Air EssenceFeather, Wilden Wing and any Arrow
Water EssenceWater Bucket, Snow Block and Kelp
Earth EssenceIron Ingot, any seeds and Dirt
Fire EssenceFlint and Steel, Torch and Gunpowder
Abjuration EssenceFermented Spider Eye, Sugar and Milk Bucket
Conjuration EssenceWilden Horn, Starbuncle Token and Book
Manipulation EssenceStone Button, Redstone Dust and Clock

The Wilden Wing and Wilden Horn come from Wilden, which is why Air and Conjuration Essence usually come a bit later than the others. It’s worth building one Imbuement Chamber for each Essence you use a lot, since swapping the pedestal items back and forth gets tiring quickly.

Air Essence

Air Essence is used for the Air glyphs, like Leap, Launch, Slowfall, Glide and Lightning. It also goes into the Belt of Levitation, the Gliding, Heights and High Step Threads, and all three Augment Arrows.

For enchantments, it’s needed for Feather Falling, Power, Punch and Knockback, and for Infinity, which takes seven Air Essence in one go. That makes it one of the Essences you’ll want quite a lot of, especially if you’re using a bow.

Water Essence

Water Essence makes the Water glyphs, which are Freeze, Cold Snap and Conjure Water, and it’s needed for the Chilling and Depths Threads. Its enchantments are Respiration and Depth Strider, and Respiration III takes six of them.

It also has a couple of handy crafting recipes. Crafting a Water Essence with a Bucket gives you a Water Bucket, and crafting one with a Lava Bucket turns it into Obsidian, which is an easy way of getting Obsidian without a water source nearby.

Earth Essence

Earth Essence is used for the Earth glyphs, including Harm, Grow, Harvest, Fell, Crush and Snare. It’s also needed for the farming ritual tablets like Harvest, Overgrowth and Forestation, and for the Drygmy and Whirlisprig Threads.

The main reason to make a lot of it is for Fortune and Looting, as both of them take Earth Essence at every level, going up to three for level III. So if you’re enchanting pickaxes and swords in the Enchanting Apparatus, you’ll go through it fairly quickly.

Fire Essence

Fire Essence makes the Fire glyphs, which are Explosion, Flare, Smelt and Firework, along with the Kindling and Immolation Threads. For enchantments, it’s used for Fire Aspect, Flame and Fire Protection, and it goes into every level of Fire Protection up to V.

Crafting a Fire Essence with Gunpowder and Coal makes three Fire Charges, and surrounding one with eight Stone makes eight Magma Blocks. Fire Essence is also a great fuel for the Volcanic Sourcelink, which gives back the full 2,000 Source it cost to make.

Abjuration Essence

Abjuration Essence covers the protective glyphs, like Heal, Dispel, Invisibility, Hex and Wither. It’s also used for the Potion Flask, the Potion Melder, and the Life Drain, Undying and Wixie Threads, so you’ll end up needing it for a lot of the mid game upgrades.

It’s the Essence most enchantments need, as Protection, Fire Protection, Projectile Protection, Unbreaking, Quick Charge and Mana Regen all use it. A single Amplify upgrade for a Potion Flask also takes eight of them, so it’s worth having a chamber making Abjuration Essence full time.

Conjuration Essence

Conjuration Essence is used for the summoning glyphs, which are Summon Wolves, Summon Vex, Summon Undead, Summon Decoy, Fangs and Animate Block. It’s also needed for the Planarium and the Decor Blossom.

Surrounding a Conjuration Essence with eight Stone makes eight End Stone, and doing the same with Sand makes eight Soul Sand. That’s handy if you only need a little of either for building, as it saves a trip to the End or the Nether.

Manipulation Essence

Manipulation Essence is used for more glyphs than any other Essence, including Blink, Exchange, Place Block, Delay, Rune and the area glyphs Burst, Linger and Wall. It also goes into the Enchanter’s Bow, the Enchanter’s Wand, the Runic Chalk and the Tablet of Containment.

It’s also used to swap blocks around. Crafting one with an Archwood Sapling changes the sapling’s color, and surrounding it with eight blocks turns them into a different block, with Granite making Andesite, Andesite making Diorite and Diorite making Granite again. The same works for Tuff, Calcite and Deepslate, and for Grass Blocks, Mycelium and Moss Blocks.

Frequently Asked Questions

How do you make Manipulation Essence in Ars Nouveau?
›

Put a Source Gem in the Imbuement Chamber with a Stone Button, Redstone Dust and a Clock on the Arcane Pedestals around it. It costs 2,000 Source.

How do you make Earth Essence?
›

Place an Iron Ingot, any seeds and Dirt on the Arcane Pedestals next to an Imbuement Chamber, then put a Source Gem inside it.

How do you make Air Essence?
›

It needs a Feather, a Wilden Wing and any Arrow on the pedestals, with a Source Gem in the Imbuement Chamber. Wilden Wings drop from Wilden Stalkers.

Are the pedestal items used up?
›

No, only the Source Gem in the Imbuement Chamber turns into the Essence. The items on the Arcane Pedestals stay there, so you can keep making the same Essence.