Jump to a section12
Progression
8 stepsStart Here

Spell Book Tiers
Every Spell Book in Iron's Spells 'n Spellbooks compared, from the Flimsy Journal to the Ancient Codex, with slots, bonuses and where the named books drop.

Inscription Table
The Inscription Table writes Scrolls into a Spell Book in Iron's Spells 'n Spellbooks.

Scroll Forge
The Scroll Forge makes Scrolls of any spell in Iron's Spells 'n Spellbooks from Ink, Paper and a focus item.
Mechanics
8 pagesHow the magic actually works, from mana and cooldowns to leveling spells and imbuing weapons. If a spell won't cast or a book won't take a Scroll, the answer is usually on one of these pages.

Mana System
Mana in Iron's Spells 'n Spellbooks starts at 100 and refills over time.

Spell Casting
How to cast spells in Iron's Spells 'n Spellbooks, from the keys and the three cast types to mana, cooldowns, Scrolls and imbued weapons, all in one place.

Spell Schools
All nine spell schools in Iron's Spells 'n Spellbooks, with each school's focus item, armor set and what its spells are used for, plus how Eldritch works.

Scrolls
Scrolls in Iron's Spells 'n Spellbooks hold one spell each.

Weapon Imbuement System
Imbue a sword with a spell at the Arcane Anvil in Iron's Spells 'n Spellbooks.

Armor Upgrade System
Add Upgrade Orbs to armor, Spell Books and staffs at the Arcane Anvil in Iron's Spells 'n Spellbooks.

Spell Progression & Leveling
Spell levels in Iron's Spells 'n Spellbooks run from 1 up to 5 or 10.

Spell Book Tiers
Every Spell Book in Iron's Spells 'n Spellbooks compared, from the Flimsy Journal to the Ancient Codex, with slots, bonuses and where the named books drop.
Spells
9 pagesEvery spell belongs to one of nine schools, and each school has its own page covering its spells, what they do as they level up, and the gear that makes them hit harder.

Fire Spells
All 13 Fire spells in Iron's Spells 'n Spellbooks, with what each one does, how it scales and the armor, Spell Book and staff that boost them.

Ice Spells
Every Ice spell in Iron's Spells 'n Spellbooks, with how freezing, Chilled and Ice Tombs work, what each spell does and the gear that boosts them.

Lightning Spells
Lightning spells in Iron's Spells 'n Spellbooks, from Electrocute to Lightning Bolt.

Holy Spells
Holy spells in Iron's Spells 'n Spellbooks cover healing, buffs and a few attacks.

Ender Spells
Every Ender spell in Iron's Spells 'n Spellbooks, from Magic Missile and Teleport to Black Hole, with cooldowns, mana costs and the gear that boosts them.

Blood Spells
All 10 Blood spells in Iron's Spells 'n Spellbooks, with how lifesteal and Vigor work, each spell's cooldown and mana cost, and the gear that boosts them.

Evocation Spells
Every Evocation spell in Iron's Spells 'n Spellbooks, from Fang Strike to Summon Vex, with cooldowns, mana costs and the gear that makes them stronger.

Nature Spells
All 13 Nature spells in Iron's Spells 'n Spellbooks, with how Poison and Aspect of the Spider work together, each spell's costs and the Plagued armor.

Eldritch Spells
Eldritch spells in Iron's Spells 'n Spellbooks have to be learned with an Eldritch Manuscript.
Bosses
1 pageThe two big fights in the mod. The Echo of Tyros guards the Pyrium Staff in the Lost Citadel, and the Dead King holds the Blood Staff down in the Catacombs.
Mobs
10 pagesThe mod's wizards and monsters, from traders like the Priest and the Apothecarist to hostile casters that drop Arcane Essence, Scrolls and school gear.

Pyromancer
The Pyromancer is a neutral fire wizard in Iron's Spells 'n Spellbooks.

Cryomancer
The Cryomancer is a neutral ice wizard in Iron's Spells 'n Spellbooks who lives in Mountain Towers.

Necromancer
The Necromancer spawns at night in Iron's Spells 'n Spellbooks and raises Zombies and Skeletons.

Archevoker
The Archevoker guards the Evoker Fort in Iron's Spells 'n Spellbooks.

Ancient Knight
Ancient Knights sleep inside Armor Piles in Iron's Spells 'n Spellbooks.

Ice Spider
The Ice Spider hunts players in snowy biomes while it's snowing.

Apothecarist
The Apothecarist is a neutral trader in Mangrove Huts.

Priest
The Priest is a friendly Holy mage who lives in village Priest Houses.

Cultist
The Cultist is a Blood mage in Iron's Spells 'n Spellbooks that only appears when summoned.

Wandering Magician
Iron's Spells 'n Spellbooks gives the Wandering Trader Scrolls, Ink, rings and rare magic items to sell.
Structures
9 pages
Where the mod's loot and bosses live, from wizard towers dotted around the Overworld to the Lost Citadel in the Nether and the Catacombs underground.

Catacombs
The Catacombs is a large underground dungeon in Iron's Spells 'n Spellbooks, buried under most Overworld biomes. It's a maze of crypts, hallways and storage rooms full of Catacombs Zombies, Skeletons and Necromancers, and right at the center of it is the throne room where the Dead King…

Lost Citadel
The Lost Citadel is a huge ruined fortress in Iron's Spells 'n Spellbooks that generates in the Nether, in the same biomes as Bastion Remnants. It's the biggest structure in the mod, with a domed library in the middle, ramparts and towers all around it, and a lot…

Evoker Fort
The Evoker Fort is an Illager stronghold in Iron's Spells 'n Spellbooks that generates in the Overworld. It's a tall stone tower surrounded by camps, tents, cages and guard towers, and it's home to the Archevoker, a powerful Illager spellcaster who summons Vexes and fires lines of Evoker…

Pyromancer Tower
The Pyromancer Tower is a burned out wizard's tower in Iron's Spells 'n Spellbooks that generates in the Overworld. The tower itself is a scorched ruin, but under it there's a basement where the Pyromancer lives, and below that a cellar dungeon full of old casks, research rooms,…

Ice Spider Den
The Ice Spider Den is a frozen ruin in Iron's Spells 'n Spellbooks that generates in snowy biomes. On the surface it's a broken stone fort, but under it there's a basement, a dungeon of cells and storerooms, and a big icy cavern where frosted Ice Spider Eggs…

Ancient Battleground
The Ancient Battleground is a Nether structure in Iron's Spells 'n Spellbooks, and it's the easiest place to find Ancient Knights. It's an old battlefield scattered with burial mounds, broken walls, banners and heaps of discarded armor, and every one of those Armor Piles has a sleeping Ancient…

Mountain Tower
The Mountain Tower is a tall stone wizard's tower in Iron's Spells 'n Spellbooks that generates high up in the mountains and in snowy biomes. It's the home of the Cryomancer, a neutral ice wizard who trades Ice Scrolls and sells the maps that lead to the Impaled…

Mangrove Hut
The Mangrove Hut is a small swamp house in Iron's Spells 'n Spellbooks, built from Mud Bricks and Spruce and raised up on log stilts. It's the home of the Apothecarist, a neutral Piglin potion brewer who trades Nature Scrolls, Netherward Tinctures and brewing supplies, so you'll want…

Impaled Icebreaker
The Impaled Icebreaker is a wrecked ship in Iron's Spells 'n Spellbooks, stuck fast on a spike of Packed Ice in the frozen parts of the Overworld. It's the remains of a failed arctic expedition, built from Spruce, Dark Oak and Copper, and it's small enough to search…
Armor Sets
14 pagesMage armor adds max mana, and most sets also boost the spell power of one school, so the set you wear usually follows the spells you cast the most.

Pyromancer Armor Set
The Pyromancer Armor Set adds Fire Spell Power and Max Mana in Iron's Spells 'n Spellbooks.

Electromancer Armor Set
The Electromancer Armor Set adds Lightning Spell Power and Max Mana in Iron's Spells.

Archevoker Armor Set
The Archevoker Armor Set gives 40% Evocation Spell Power and 500 Max Mana in Iron's Spells 'n Spellbooks.

Cryomancer Armor Set
The Cryomancer Armor Set gives 40% Ice Spell Power and 500 Max Mana in Iron's Spells 'n Spellbooks.

Shadow-Walker Armor Set
The Shadow-Walker Armor Set is the Ender school's armor in Iron's Spells 'n Spellbooks.

Netherite Battlemage Armor Set
The Netherite Battlemage Armor Set is Wizard armor upgraded with Netherite in Iron's Spells 'n Spellbooks.

Infernal Sorcerer Chestplate
The Infernal Sorcerer Chestplate adds Immolation to your Fire spells in Iron's Spells 'n Spellbooks.

Wandering Magician Armor Set
The Wandering Magician Armor Set is the first mage armor in Iron's Spells 'n Spellbooks.

Cultist Armor Set
The Cultist Armor Set is the Blood armor in Iron's Spells 'n Spellbooks.

Priest Armor Set
The Priest Armor Set is the Holy armor in Iron's Spells 'n Spellbooks.

Plagued Armor Set
The Plagued Armor Set is the Nature armor in Iron's Spells 'n Spellbooks.

Scarecrow Armor Set
The Scarecrow Armor Set is a cheap mana set in Iron's Spells 'n Spellbooks.

Wizard Armor Set
The Wizard Armor Set is the base caster armor in Iron's Spells 'n Spellbooks.

Lightbringer Chestplate
The Lightbringer Chestplate is an upgrade to the Priest Robes in Iron's Spells 'n Spellbooks.
Weapons
18 pagesStaffs raise your spell stats and take Upgrade Orbs, while swords can be imbued with a spell of their own that casts for half the usual cooldown.

Pyrium Staff
The Pyrium Staff is the Fire staff in Iron's Spells 'n Spellbooks.

Ice Staff
The Ice Staff is the Ice staff in Iron's Spells 'n Spellbooks.

Rod o' Lightning
The Rod o' Lightning is the Lightning staff in Iron's Spells 'n Spellbooks.

The Blood Staff
The Blood Staff drops from the Dead King in Iron's Spells 'n Spellbooks.

Magehunter
The Magehunter is a sword in Iron's Spells 'n Spellbooks that gives +15% Spell Resistance.

Spellbreaker
The Spellbreaker is an anti-magic sword in Iron's Spells 'n Spellbooks with Counterspell built in.

Graybeard Staff
The Graybeard Staff is the cheapest staff in Iron's Spells 'n Spellbooks.

Artificer's Cane
The Artificer's Cane is a staff in Iron's Spells 'n Spellbooks that boosts every school.

Amethyst Rapier
The Amethyst Rapier is a fast sword in Iron's Spells 'n Spellbooks that comes with Echoing Strikes.

Hellrazor
The Hellrazor is a fire scythe in Iron's Spells 'n Spellbooks with Raise Hell at level 3.

Decrepit Scythe
The Decrepit Scythe drops from the Echo of Tyros in Iron's Spells 'n Spellbooks.

Boreal Blade
The Boreal Blade is an ice greatsword in Iron's Spells 'n Spellbooks with Frostbite at level 3.

Twilight Gale
The Twilight Gale is a lightning spear in Iron's Spells 'n Spellbooks with Volt Strike 5.

Legionnaire Flamberge
The Legionnaire Flamberge is a restored greatsword in Iron's Spells 'n Spellbooks.

Decrepit Flamberge
The Decrepit Flamberge is the Ancient Knight's sword in Iron's Spells 'n Spellbooks.

Autoloader Crossbow
The Autoloader Crossbow reloads itself in Iron's Spells 'n Spellbooks.

Hither-Thither Wand
The Hither-Thither Wand casts Portal in Iron's Spells 'n Spellbooks without a Spell Book.

Cinderous Soulcaller
The Cinderous Soulcaller summons Echo of Tyros in Iron's Spells 'n Spellbooks.
Workstations & Blocks
7 pagesThe blocks your magic runs through. The Inscription Table, Scroll Forge, Arcane Anvil and Alchemist Cauldron each handle one step of making and upgrading spells.

Inscription Table
The Inscription Table writes Scrolls into a Spell Book in Iron's Spells 'n Spellbooks.

Scroll Forge
The Scroll Forge makes Scrolls of any spell in Iron's Spells 'n Spellbooks from Ink, Paper and a focus item.

Arcane Anvil
The Arcane Anvil levels up Scrolls, imbues swords and adds Upgrade Orbs in Iron's Spells 'n Spellbooks.

Alchemist Cauldron
The Alchemist Cauldron brews Ink, Elixirs and Blood in Iron's Spells 'n Spellbooks.

Portal Frame
Portal Frames in Iron's Spells 'n Spellbooks make a permanent two-way portal.

Pedestal
The Pedestal is a decorative block in Iron's Spells 'n Spellbooks that shows one item spinning on top.

Cinderous Soul Rune
The Cinderous Soul Rune is in the Lost Citadel in Iron's Spells 'n Spellbooks.
Consumables & Potions
8 pages
Elixirs
Elixirs in Iron's Spells 'n Spellbooks are brewed in an Alchemist Cauldron.

Wayward Compass
The Wayward Compass in Iron's Spells 'n Spellbooks points to the nearest Catacombs.

Furled Maps
Furled Maps in Iron's Spells 'n Spellbooks lead to the mod's structures.

Greater Potion of Healing
The Greater Potion of Healing in Iron's Spells 'n Spellbooks heals 8 hearts at once.

Timeless Slurry
Timeless Slurry restores the Decrepit Flamberge and Decrepit Scythe in Iron's Spells 'n Spellbooks.

Shriving Stone
The Shriving Stone clears an imbued spell and Upgrade Orbs off gear in Iron's Spells 'n Spellbooks.

Fire Ale
Fire Ale in Iron's Spells 'n Spellbooks gives Fire Resistance and Haste III for 45 seconds.

Netherward Tincture
The Netherward Tincture in Iron's Spells 'n Spellbooks stops Piglins and Hoglins from zombifying in the Overworld.









