Relics is a mod that introduces over 20 new items into Minecraft, offering additional functionality to players at all stages of the game. It’s also compatible with other mods, such as Artifacts, from which the Snow Shoes originates, adding over another 30 Relics.
Each Relic comes with a single ability or multiple, that can be leveled up and upgraded over time. You can learn about all the other available items in our Relics Mod Wiki.
Obtaining
Improves the Relic Bearer’s mobility in harsh snowy conditions. It can be equipped in the Feet slot.

The Snowshoe Relic can be found in three different sets of biomes. It may appear in any chest within these biomes, provided they match one of the following categories: biomes featuring keywords such as frost, frozen, ice, icy, glacier, cold, or snow; biomes classified as Taiga or Pine;
It can also be found in biomes that include key terms such as Mountain, Peak, Summit, Ridge, Alp, Highland, Hill, Cliff, or Height. In these locations, the Snowshoes Relic has an average chance of spawning, with a spawn weight of 300.
Relic Quality & Rerolling
When you pick up a Relic, it comes with a quality indicator that you can see by hovering over the portrait image or by looking at the circles underneath it. Each Relic is rated between 0 and 5, based on the quality of its individual abilities.
An ability’s stats can be rerolled, with each stat having a specified minimum and maximum value (refer to the abilities section below for details). To further increase the stats beyond these limits, you will need to use Upgrade Points. Rerolling costs 50 Minecraft Experience for each attempt. Additionally, each time the stats are rerolled, the Luck value will increase by one percent for every stat that hasn’t been successfully improved.
As Luck increases, the likelihood of obtaining better rerolled stats also rises. However, each percentage point of Luck will raise the reroll cost by an additional 5 Minecraft Experience points. For example, at 10% Luck, a reroll would cost 100 Minecraft Experience, while at 50% Luck, the cost would be 300 Minecraft Experience, and so on.
Usage
The Snow Shoes Relic is designed for traveling in snowy biomes. Its primary ability, Light Step, allows the player to walk on snow without sinking into it, which would normally cause damage through a freezing effect if the Relic were not equipped.
Moreover, the Relic enhances the speed of its bearer when running on snow through a special ability known as Snow Walker. Both abilities are particularly useful for quickly navigating challenging snowy terrains.
Additionally, it can significantly boost Relic Bearer speed while running on snow. This is particularly useful for navigating harsh, snowy environments.
Abilities
Two abilities are available for the Snow Shoes: Light Step, and Snow Walker. The Snow Shoes has a maximum level of 10. A total of 10 Upgrade Points can be obtained through leveling the Snow Shoes.
1Light Step
When the Relic is equipped, the Light Step ability allows for walking on powder snow without sinking.
This is a passive ability, requiring no further input from the player, which disallows the sinking of the Player into snow as opposed to without the Relic. Without this ability, the player would usually sink and then take frost damage from the snow.
The issue of sinking in snow usually deters many players from walking near snowy biomes, as they can be challenging to get back out of. This Relic would effectively solve the issue most have with snow and unlock snowy terrain as a safe area to navigate.
A good use case could be to use this Relic in multiplayer modes to deter other players from entering your base, with sinking snow near entrances that only Snowshoe wearers can walk over. Another note is that mobs can also sink in powder snow or experience significant slowdowns.
The Light Step ability is maximised on pickup, meaning there are no upgrades available nor stats that vary due to the quality of the Relic. The image is currently a work-in-progress placeholder; however, the Relics’ abilities work as intended.
2Snow Walker
When equipped, and the Snow Walker ability is unlocked, the Snow Shoe Relic increases movement speed on snow by X%.
This is a variable depending on the quality and upgrade level of the Relic, and has the potential to massively increase movement speed across an otherwise rugged terrain, meaning the Relic Bearers can utilise the inability of non-Snow Shoes users to keep up.
This also enables faster exploration of the world, yielding better equipment and upgrades.
Light Step, and Snow Walker costs 1 Upgrade Points per level, with a maximum level of 10.
Snow Walker Chances
VARIABLE | BASE VALUE | MAX VALUE |
|---|---|---|
X | 20 – 40% Speed Boost | 80% Speed Boost |
Constellations
To unlock an ability for the Snow Shoes, it’s necessary to connect the stars hidden beneath the fog in such a way that the resulting constellation matches the image in the background, and completes the puzzle. When the constellation is correctly aligned, the ability will automatically be researched.

Above is the constellation for the Snow Shoes, allowing players to unlock the Light Step, and Snow Walker ability. Hints can be unlocked in the research window for 50 Minecraft Experience each, or the entire constellation can be revealed for 350 Minecraft Experience.
Experience Sources
Relic Experience is required to level up a Relic, gain Upgrade Points, and spend said points on upgrading abilities. The Snow Shoes offers two different ways to obtain Relic Experience.
The Snow Shoe Artifact can gain Relic Experience via its Snow Walker ability, where the Artifact gains +1 Relic Experience for every 3 seconds of movement on snow. Generally, playing in snowy terrain would level up this Relic.
Like many other Relics, the Snow Shoes makes use of Experience Spreading. Each time any Relic in the inventory gains experience, regardless of the method, the Snow Shoes also gains 25% of that experience.
Leveling
The Snow Shoes Relic has a maximum level of 10, providing 10 Upgrade Points. The table below shows the cost of upgrading abilities.
Snow Shoes Ability Leveling
LEVEL | Minecraft XP | Total XP |
|---|---|---|
1 | 50 | 50 |
2 | 100 | 150 |
3 | 150 | 300 |
4 | 200 | 500 |
5 | 250 | 750 |
6 | 300 | 1050 |
7 | 350 | 1400 |
8 | 400 | 1800 |
9 | 450 | 2250 |
10 | 500 | 2750 |
To level an ability to level 10, a total of 2750 Minecraft Experience is required, equating to 45 Minecraft levels, as well as 10 Upgrade Points.
Config
To edit the configuration for an Artifact-compatible Relic, players must update the enabledExtendedConfigs: false option within relics.yaml in their Minecraft config folder, by changing the value to true.
After relaunching Minecraft, a rarcompat folder will be visible in the config folder. Inside here, look for and edit the snowshoes.yaml file.
abilitiesData:
abilities:
passive:
# Highest level to which the ability can be upgraded
maxLevel: 0
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats: {
}
speed:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
amount:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 0.4
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 0.2
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: 0.1
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
levelingData:
# Amount of experience required to level up to relic level 1
initialCost: 100
# Maximum level of the relic
maxLevel: 10
# Increment in experience required for each subsequent level of the relic
step: 100
lootData:
# List of conditions for obtaining the relic. Supports both direct ID specification and regular expressions.
entries:
- biomes:
- '[\w]+:.*(fro[sz]|ic[ey]|glac|cold|snow)[\w_\/]*'
dimensions:
- .*
tables:
- '[\w]+:chests\/[\w_\/]*[\w]+[\w_\/]*'
weight: 300
- biomes:
- '[\w]+:.*(taiga|pine)[\w_\/]*'
dimensions:
- .*
tables:
- '[\w]+:chests\/[\w_\/]*[\w]+[\w_\/]*'
weight: 300
- biomes:
- '[\w]+:.*(mountain|peak|summit|ridge|alp|highland|hill|cliff|height)[\w_\/]*'
dimensions:
- .*
tables:
- '[\w]+:chests\/[\w_\/]*[\w]+[\w_\/]*'
weight: 300




