Relics is a mod that introduces over 20 new items into Minecraft, offering additional functionality to players at all stages of the game. It’s also compatible with other mods, such as Artifacts, from which the Scarf of Invisibility originates, adding over another 30 Relics.
Each Relic comes with a single ability or multiple, that can be leveled up and upgraded over time. You can learn about all the other available items in our Relics Mod Wiki.
Obtaining
When moving carefully, makes the player invisible to surroundings. It can be equipped in the Necklace slot.

This Scarf of Invisibility Relic can be found through two different conditions, the first being in Chests, with the loot table containing terms like End and Stronghold, where it has a spawn weight of 500, meaning it is reasonably likely.
The other condition is that the dimension being searched is the End. In this case, the Relic can be found in any chest, but it has a spawn weight of 100. This means that it is less likely to appear, although this spawn weight applies to every chest in the End.
Relic Quality & Rerolling
When you pick up a Relic, it comes with a quality indicator that you can see by hovering over the portrait image or by looking at the circles underneath it. Each Relic is rated between 0 and 5, based on the quality of its individual abilities.
An ability’s stats can be rerolled, with each stat having a specified minimum and maximum value (refer to the abilities section below for details). To further increase the stats beyond these limits, you will need to use Upgrade Points. Rerolling costs 50 Minecraft Experience for each attempt. Additionally, each time the stats are rerolled, the Luck value will increase by one percent for every stat that hasn’t been successfully improved.
As Luck increases, the likelihood of obtaining better rerolled stats also rises. However, each percentage point of Luck will raise the reroll cost by an additional 5 Minecraft Experience points. For example, at 10% Luck, a reroll would cost 100 Minecraft Experience, while at 50% Luck, the cost would be 300 Minecraft Experience, and so on.
Usage
Once the constellation is unlocked, the Relic allows the player to become invisible for long periods of time as long as the Relic Bearer does not interact with the world, losing invisibility for a cooldown set by the Relic.
This is a passive ability, and so won’t require any input from the player to be active.
Abilities

Only one ability is available for the Scarf of Invisibility: Silent Step. The Scarf of Invisibility has a maximum level of 10. A total of 10 Upgrade Points can be obtained through leveling the Scarf of Invisibility.
1Silent Step
When equipped, it grants the player complete invisibility. The effect is lost for X seconds upon any interaction with the world. If, during the invisibility, any mob targets the player, the effect will not restore until that mob won’t lose sight of the player.
The Relic provides the Relic Bearer with invisibility that is always active, except when the bearer interacts with the environment. This includes actions such as breaking or placing blocks, hitting something, or opening a door. When any of these interactions occur, the invisibility is temporarily lost for a predetermined period of time.
The visibility duration depends on the upgrade level and quality of the Relic. However, if an enemy entity targets the Relic Bearer, it will remain visible until killed or the targeting stops.
Silent Step costs 1 Upgrade Points per level, with a maximum level of 10.
Silent Step Chances
VARIABLE | BASE VALUE | MAX VALUE |
|---|---|---|
X | 5 – 7 Seconds | 2.5 Seconds |
Constellations
To unlock an ability for the Scarf of Invisibility, it’s necessary to connect the stars hidden beneath the fog in such a way that the resulting constellation matches the image in the background, and completes the puzzle. When the constellation is correctly aligned, the ability will automatically be researched.

Above is the constellation for the Scarf of Invisibility, allowing players to unlock the Silent Step ability. Hints can be unlocked in the research window for 50 Minecraft Experience each, or the entire constellation can be revealed for 250 Minecraft Experience.
Experience Sources
Relic Experience is required to level up a Relic, gain Upgrade Points, and spend said points on upgrading abilities. The Scarf of Invisibility offers two different ways to obtain Relic Experience.
The first method to gain experience for this Relic is by using the ability Silent Step, where the Relic gains +1 Relic Experience points for each use of the Silent Step ability to become invisible. Players can force the leveling of this Relic at a relatively fast rate by playing in third person, and starting to break a block to break invisibility before waiting through the cooldown and repeating until at a desired level.
Like many other Relics, the Scarf of Invisibility makes use of Experience Spreading. Each time any Relic in the inventory gains experience, regardless of the method, the Scarf of Invisibility also gains 25% of that experience.
Leveling
The Scarf of Invisibility Relic has a maximum level of 10, providing 10 Upgrade Points. The table below shows the cost of upgrading abilities.
Scarf of Invisibility Ability Leveling
LEVEL | Minecraft XP | Total XP |
|---|---|---|
1 | 50 | 50 |
2 | 100 | 150 |
3 | 150 | 300 |
4 | 200 | 500 |
5 | 250 | 750 |
6 | 300 | 1050 |
7 | 350 | 1400 |
8 | 400 | 1800 |
9 | 450 | 2250 |
10 | 500 | 2750 |
To level an ability to level 10, a total of 2750 Minecraft Experience is required, equating to 45 Minecraft levels, as well as 10 Upgrade Points.
Config
To edit the configuration for an Artifact-compatible Relic, players must update the enabledExtendedConfigs: false option within relics.yaml in their Minecraft config folder, by changing the value to true.
After relaunching Minecraft, a rarcompat folder will be visible in the config folder. Inside here, look for and edit the scarf_of_invisibility.yaml file.
abilitiesData:
abilities:
invisible:
# Highest level to which the ability can be upgraded
maxLevel: 10
# Relic level at which the ability becomes unlocked
requiredLevel: 0
# Number of leveling points needed to increase the ability level
requiredPoints: 1
stats:
time:
# Maximum base value of the stat. A random value within this range is assigned when the relic is first created
maxInitialValue: 100.0
# Maximum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
maxThresholdValue: 1.7976931348623157E308
# Minimum base value of the stat. A random value within this range is assigned when the relic is first created
minInitialValue: 140.0
# Minimum threshold value for the stat, representing hard limits that cannot be surpassed through ability level upgrades or other methods
minThresholdValue: 4.9E-324
# Modifier applied to the base value of the stat, depending on the [upgradeOperation] parameter.
upgradeModifier: -0.05
# Type of mathematical operation used to calculate the stat's value based on the ability level. Supported operations include:
# MULTIPLY_BASE: x + ((x * y) * z),
# MULTIPLY_TOTAL: x * (y + 1)^z,
# ADD: x + (y * z).
#
# ...where x - Base stat value, y - Value of [upgradeModifier], z - Current relic level
upgradeOperation: MULTIPLY_BASE
levelingData:
# Amount of experience required to level up to relic level 1
initialCost: 100
# Maximum level of the relic
maxLevel: 10
# Increment in experience required for each subsequent level of the relic
step: 100
lootData:
# List of conditions for obtaining the relic. Supports both direct ID specification and regular expressions.
entries:
- biomes:
- .*
dimensions:
- .*
tables:
- '[\w]+:chests\/[\w_\/]*(end|stronghold)[\w_\/]*'
weight: 500
- biomes:
- .*
dimensions:
- minecraft:the_end
tables:
- '[\w]+:chests\/[\w_\/]*[\w]+[\w_\/]*'
weight: 100


