Skillet
The
Skillet is one of Farmer’s Delight’s most versatile tools, serving dual purposes as both a combat weapon and a portable cooking station. When wielded, it functions as an iron-tier weapon with unique knockback properties, allowing you to defend yourself while gathering resources. When placed above a heat source, it transforms into a functional cooking surface that processes
Campfire recipes faster than traditional methods.
This hybrid functionality makes the Skillet an essential early-game tool for adventurers who need both combat capability and cooking convenience. The ability to cook food while holding it near heat sources provides unmatched flexibility during exploration, while its placeable form offers automated cooking when you return to base.
Obtaining
The Skillet requires 4
Iron Ingots and 1
Brick to craft. Iron Ingots are obtained by smelting
Raw Iron or
Iron Ore in a
Furnace or
Blast Furnace. Bricks are crafted by smelting
Clay Balls, which are found by breaking Clay blocks in rivers and lakes.
Materials needed: 4 Iron Ingots + 1 Brick. Moderate cost but provides dual functionality: iron-tier weapon with knockback AND portable cooking 5x faster than Campfires. Worth the investment for explorers who want combat + cooking in one tool slot.
Loot
Skillets can be found in Abandoned Mineshaft
chests added by Farmer’s Delight. These skillets have a 12.5% chance to appear and come pre-damaged (15% to 80% durability used), making them immediately usable but requiring repair for long-term use.
Combat Stats
The Skillet functions as an iron-tier melee weapon with distinctive combat characteristics. It deals 5.0 attack damage plus the iron tier bonus, putting its total damage output on par with other Iron Tools. However, its most notable combat feature is the +1.0 knockback modifier, which significantly pushes enemies backward when struck.
This knockback property makes the Skillet particularly effective in crowd-control situations. When surrounded by multiple enemies, each hit creates space by pushing mobs away, preventing you from being overwhelmed.
Wielded Cooking
The Skillet can cook food while held in your hand, provided you’re standing near a heat source. This cooking mode lets you process Campfire recipes without placing a block, making it ideal for cooking during exploration or in tight spaces where block placement isn’t practical.
How to Use Wielded Cooking
Hold the Skillet in your main hand and a cookable item (such as Raw Beef or Raw Cod) in your off-hand. Stand near any heat source (including being on fire or within one block of a Campfire, Lava,
Magma Block, or
Stove). Right-click and hold to begin cooking.
Cooking takes just 6 seconds (5x faster than Campfires). If you release right-click before cooking completes, the ingredient returns to your inventory. Once cooking finishes, the result automatically appears in your inventory or drops at your feet if your inventory is full.
You don’t need to stand directly on the heat source – being within one block in any direction works. This makes it easy to cook while standing next to a Campfire or near Lava pools.
Underwater Restriction
You cannot use wielded cooking while underwater. Attempting to cook while submerged displays the message “This is too wet to cook in!” and prevents the cooking process from starting. Make sure you’re on dry land or at the surface before attempting to cook.
Placed Cooking
When placed as a block, the Skillet becomes an automated cooking station that holds a stack of items and cooks them one at a time. This mode is ideal for base setups where you want continuous cooking without holding right-click, and it works with the same heat sources as wielded cooking.
Placement and Heat Setup
Sneak (hold Shift) and right-click to place the Skillet as a block. The Skillet must be positioned directly above a valid heat source to function. Valid heat sources include Magma Blocks, Lava
Cauldrons, Stoves, and blocks in the Tray Heat Sources tag (Lava, Campfires, and Fire). The Skillet can also detect heat through heat conductor blocks, allowing you to place a conductor between the heat source and the Skillet.
When placed above a Tray Heat Source (Lava, Campfire, or Fire), the Skillet displays a visual tray underneath it and extends its collision box downward. This tray is purely cosmetic but indicates that the Skillet is receiving heat from below.
Adding Items and Cooking Process
Right-click the placed Skillet with any item that has a Campfire cooking recipe. The entire stack is transferred from your hand into the Skillet, and items cook automatically one by one.
Cooking takes 6 seconds (5x faster than Campfires). When cooking is complete, the result pops out and lands nearby. If heat is removed mid-cooking, progress slowly decreases but doesn’t reset instantly, allowing you to resume if heat is quickly restored.
Placed Skillets can be waterlogged, but cooking is disabled when submerged. Any item currently in the Skillet is immediately dropped when it becomes waterlogged, preventing item loss. Players attempting to add items to a waterlogged Skillet see the message “This is too wet to cook on!”
Retrieving the Skillet
Right-click the placed Skillet with an empty hand to pick it up. The Skillet item is placed directly in your hand, and any item currently cooking is dropped at the block’s position. When broken with a tool or by hand, the Skillet drops as an item, preserving all enchantments and durability through a custom loot function.
Cooking Modes Comparison
The Skillet offers three distinct cooking modes, each optimized for different gameplay situations. Understanding these modes helps you choose the right approach for your needs.
Fire Aspect Enchantment
The Skillet is one of the few tools in Farmer’s Delight that supports the Fire Aspect enchantment, and this enchantment provides unique benefits beyond combat. When applied to a Skillet, Fire Aspect reduces cooking time for both wielded and placed cooking modes, making it significantly faster to process food.
Cooking Time Reduction
Fire Aspect reduces cooking time by an additional 5% per level beyond the base 20% reduction. A standard Campfire recipe takes 30 seconds (600 ticks), but the Skillet typically reduces this to 6 seconds (120 ticks). With Fire Aspect I, cooking time drops to 4.5 seconds (90 ticks). With Fire Aspect II, cooking time reaches the minimum possible duration of 3 seconds (60 ticks).
No Enchantment
Fire Aspect I
Fire Aspect II
Visual Effects
When a Fire Aspect-enchanted Skillet cooks food (in placed mode), it spawns enchanted hit particles above the cooking surface. These purple sparkle particles appear at a rate of 5% per Fire Aspect level per tick (5% for level I, 10% for level II), providing visual feedback that the enchantment is active and speeding up cooking.
Enchantments
The Skillet supports all standard weapon enchantments with one exception. It can receive Sharpness, Smite, Bane of Arthropods, Fire Aspect, Knockback, Looting, Unbreaking, and Mending. However, it explicitly blocks Sweeping Edge, as the Skillet is not designed for sweep attacks.
The Skillet uses iron-tier enchantability, giving it the same enchantment probability and level distribution as Iron Tools when using an
Enchanting Table. For repairs, the Skillet accepts Iron Ingots in an
Anvil, consuming them to restore durability at the standard repair rate.
Comparison With Other Cooking Methods
The Skillet offers unique advantages compared to traditional Minecraft cooking methods. Campfires cook food in 30 seconds, process up to 4 items simultaneously, and require no fuel. Furnaces cook in 10 seconds and Smokers in 5 seconds, but both require fuel and can only process one item at a time unless multiple furnaces are built.
The Skillet’s base cooking time of 6 seconds makes it faster than Campfires but slower than Furnaces and Smokers. However, the Skillet doesn’t consume fuel (it uses existing heat sources) and can be wielded for on-the-go cooking, unlike any other vanilla cooking method. With Fire Aspect II, the Skillet matches Smoker speeds while retaining portability.
Skillet
Campfire
Furnace
Smoker
Strategies
Early Game Cooking Setup
Craft a Skillet as soon as you have access to Iron and Clay. Place it above a Campfire near your
Crafting Table and Furnaces for convenient cooked food while working on other tasks. The automatic ejection of cooked items means you can continue crafting or smelting while the Skillet processes meat in the background.
Exploration Loadout
Carry a Skillet in your hotbar during caving or exploration trips. When you gather Raw Beef, Raw
Porkchops, or Raw Fish from mob drops or fishing, you can cook them immediately by standing near Lava pools or placing a quick Campfire. This eliminates the need to return to base for food, significantly extending your exploration time.
Combat and Knockback Control
Use the Skillet’s high knockback to control enemy positioning during combat. When fighting near cliffs or Lava, the knockback can push enemies into hazards, dealing environmental damage. In caves, use the knockback to create distance between you and Creepers, giving you time to retreat before they explode.
Stove Integration
The Stove is Farmer’s Delight’s dedicated heat source block, and it pairs exceptionally well with the Skillet. Place the Skillet directly on top of a lit Stove for a permanent cooking station. The Stove provides consistent heat without consuming fuel, and its light level of 13 helps illuminate your base while providing cooking functionality.
Fire Aspect Investment
If you plan to use the Skillet as your primary cooking method, invest in a Fire Aspect II enchantment. The 3-second cooking time makes it competitive with Smokers while maintaining the Skillet’s portability advantage. Enchant the Skillet at an Enchanting Table or combine Fire Aspect books in an Anvil for guaranteed application.
Frequently Asked Questions
No, the Skillet cooks one item at a time. When placed, you can add an entire stack to the Skillet, but it will cook each item sequentially rather than simultaneously. In wielded mode, you can only cook one item per use. If you need to cook multiple items simultaneously, use a Campfire (which cooks 4 items at once) or place multiple Skillets above separate heat sources.
The Skillet uses the minecraft:campfire_cooking recipe type, which means it works with any recipe registered as a Campfire recipe. This includes vanilla recipes (meats, fish,
potatoes,
kelp) and any custom recipes added by other mods or datapacks that use the Campfire cooking type.
Yes, all enchantments, durability, and item data are preserved through the place-and-break cycle. When you place a Skillet, its data is stored in the block entity. When broken, a custom loot function called “farmersdelight:copy_skillet” copies all this data back to the dropped item, ensuring nothing is lost.
For combat-focused use, apply Sharpness V, Knockback II, Looting III, and Unbreaking III for maximum damage, crowd control, and loot efficiency. For cooking-focused use, prioritize Fire Aspect II to achieve the minimum 3-second cooking time, then add Unbreaking III and Mending for durability. If you use the Skillet for both purposes, combine Fire Aspect II, Sharpness V, Unbreaking III, and Mending.
Yes, when placed as a block, the Skillet can detect heat through heat conductor blocks. If a heat conductor (such as a
Hopper or Create Chute) is placed directly below the Skillet and a heat source is placed below the conductor (2 blocks below the Skillet), the Skillet will still receive heat and cook items. This only works for placed Skillets, not wielded cooking.
