New Player Guide

Tensura: Reincarnated asks you to choose a race the moment you join, and it hands you a random Unique Skill for free on top of that. For a first playthrough the Ogre is the easiest pick, as it's rated Easy, hits harder than a normal player and keeps both endings open. Your skill needs to be learned before it works, which is done by putting it in one of your three slots and pressing it until it reaches 100. From there, you'll be spending your first hour killing monsters for EP, gathering Hipokute, building a Smithing Bench and mining Silver and Magic Ore.

Tensura Reincarnated Wiki Updated 9 min read

Tensura: Reincarnated drops you into a world where you’ll start as one of 15 races, with a Unique Skill handed to you for free, and grow stronger by killing monsters. It’s a lot to take in on the first day, as a menu opens the moment you join and asks you to make your biggest choice before you’ve seen anything.

Your first hour runs from that menu to your first skill, a Smithing Bench and the first of the mod’s metals, and there are a few mechanics along the way that work differently from vanilla. Most of them only cost you a little time if you know about them, whereas finding them out the hard way can cost you a fight or a whole farm.

When You First Join

The Reincarnation menu opens as soon as you join, and you can’t be hurt while it’s open, so there’s no rush to pick. It lists every starting race along with a Random option, and each race shows a difficulty rating, from Easy for sturdy races like the Ogre up to Extreme for the Slime.

The Reincarnation menu in Tensura: Reincarnated, listing the starting races with their difficulty ratings
The Reincarnation Menu

Once you’ve picked, you’ll be given one random Unique Skill from a pool of 54, which costs you nothing when it comes this way. Your race decides your starting health, Aura and Magicule, as well as which evolutions are open to you later on, whereas the skill decides most of how you’ll fight.

Which Race to Pick

For a first playthrough, you’ll want to go with the Ogre, which is rated Easy and has a little more health than a normal player. It gets bonuses to attack damage, attack speed and movement as well, along with the Strength skill from the start, so it’s able to handle the first few nights without much trouble.

It also keeps the default alignment, which means you’re able to work toward either ending, as a True Hero or, through the Wicked Oni line, as a Demon Lord. Its first evolution comes from a Fire Spirit, which every Ogre is given the first time it prays in the Labyrinth, though the Labyrinth’s Magicule will poison you below about 7,500 EP, so you’ll want to grow a little before you go.

The Beastfolk is the other Easy pick that keeps both endings open, and it starts with Self-Regeneration, which the Ogre doesn’t get until later. The Giant has a stronger start, with 50 health and four Intrinsic Skills, but it’s Majin, so it can only become a Demon Lord, whereas the Slime is rated Extreme with 10 health and is best saved for a second playthrough.

Your Unique Skill

Whatever skill you’re given, it’s worth keeping for now, as rerolling it isn’t something you’re able to do early on. The free reroll comes from a Character Reset Scroll, which needs three Pure Magisteel Ingots from a Kiln and wipes all of your progress, whereas a Skill Reset Scroll keeps your race but charges the new skill’s full cost in Maximum Magicule.

Some skills are a lot stronger than others, like Predator and Great Sage, but every one of them can be built around, and the All Unique Skills page lists what each of them does. Most of them will start working properly once you’ve learned them, which is the first thing you’ll want to do.

The Keys You’ll Use

Most of the mod is played through a handful of keys, and these are the defaults, which you’re able to change in your controls. The status menu on B is where you’ll see your skills, your Aura and Magicule and the slots that skills are pressed from.

Default Keys
Key What It Does
BStatus menu: skills, Aura, Magicule and slots
Z, X, CUse the skills in your three slots
Left AltSwitch a skill between its modes
RUse your race’s own ability
NName a mob
Shift + NChoose whether others can name you
VDodge (experimental)

Only the skills that are placed in your three slots can be pressed, though there are nine presets of these, which lets you keep one set for fighting and another for training. Scrolling over a skill in a slot will fix that slot to one of its modes, whereas middle-clicking it will take it out again.

The Evolution Menu is opened from your main menu instead, and it’s used to see what your race will need for its next form. It’s worth checking every so often, as some evolutions only need an item to be used, and you might already be carrying it without knowing.

Learning Your First Skill

A new skill arrives in a learning state, and it won’t do anything until you’ve learned it, which catches out a lot of players who think their skill is broken. To learn one, you’ll need to put it in a slot and press it, and each press adds between 1 and 5 learn points until it reaches 100.

A skill shown in the status menu of Tensura: Reincarnated while it's being learned
Learning a Skill in the Status Menu

Each press costs five times what the skill normally would and puts it on a 10 second cooldown, which means it can take a while to get through. Now and then a press might backfire as well, giving you a random negative effect and taking a few learn points away, so you’ll want to do it somewhere safe rather than in the middle of a fight.

Your First Goals

There’s no quest line to follow in the mod, though these are the things that are worth doing in your first hour, roughly in the order you’ll get to them. None of them need anything from later in the game, and each of them will lead on into the next one.

1

Survive the First Nights

A bed and a small house

The mod’s monsters hit a lot harder than vanilla ones, so it’s worth getting a bed and a small house up before anything else. With one door left open, you’re able to stand inside and hit whatever follows you while it’s stuck trying to get in, and a Shield will help as well, as you can block a hit and then swing back while it’s down.

2

Kill Monsters for EP

Every kill makes you stronger

Every mob you kill will add a share of its EP to your Maximum Aura and Magicule, which is the main way that your own strength is able to grow. Early on, you’ll want to stick to the weaker ones, like Cattledeer, Goblins, Horned Rabbits and Hound Dogs, which are easy enough to handle while you’re still small, though they’ll be worth very little once you’ve grown past them.

New skills will unlock as your EP climbs, and a message in chat will tell you when one is ready to learn. Strength will arrive at 3,000 EP and is used to boost your attack, whereas Coercion comes at 5,000 EP, and they’re the first two that you’ll want to learn once they turn up.

3

Start on Self-Regeneration

500 Slimes

Self-Regeneration is unlocked by killing 500 Slimes, and any kind of Slime will count toward it, so it’s worth killing every one you come across from the start. It heals you over time, which makes the early fights a lot easier, and it’s needed later on for the stronger healing skills as well.

A couple of other skills are unlocked by eating rather than fighting, which is why it’s worth keeping your Spider Eyes and Rotten Flesh. Eating 100 Spider Eyes will unlock Poison, and eating 100 Rotten Flesh unlocks Corrosion, so they’re both easy to pick up while you’re out hunting.

4

Gather Hipokute

Your healing comes from it

Hipokute Grass is what every healing potion in the mod is made from, and its flower makes the Full Potion. It grows wild in small patches, though you’ll find the most of it in the Ancient Forest, and it’s worth bringing back some Hipokute Seeds to start a farm.

5

Build a Smithing Bench

Where most gear is made

A player standing beside a Smithing Bench placed on grass in Tensura: Reincarnated
The Smithing Bench

The Smithing Bench is crafted from a Crafting Table, a Smithing Table, Paper and Planks, so it’s worth grabbing any Sugar Cane you find for the Paper. Each of its recipes needs a Gear Schematic, and getting your first Monster Leather will give you the schematic for Monster Leather armor, which is the first set you’ll want to make.

6

Mine Silver

The first new metal

Silver Ore generates underground anywhere below Y 32, which makes it the first of the mod’s metals that you’re likely to find. Getting your first Silver Ingot also gives you the Silver Gear Schematic, so you’re able to craft Silver gear on the bench straight away.

7

Get a Netherite Pickaxe

Magic Ore needs one

Magic Ore is found deeper, mostly between Y -64 and Y 10, but it can only be mined with a Netherite Pickaxe, as a Diamond one won’t drop anything. You’ll need a second Netherite Ingot for the Kiln as well, so a trip to the Nether is the next big step, though Predator is able to eat Magic Ore without a pickaxe at all.

Mistakes That Catch New Players Out

A few of the mod’s mechanics work differently from vanilla, and they tend to cost new players a fight or a farm before they find out. If your Magicule ever hits 0, you’ll fall into Sleep Mode for about 90 seconds, which leaves you unable to move or attack, so it’s worth watching it whenever you’re using skills.

Dying Costs You EP

Every death takes 5% of your EP, which doesn’t matter much on the first day but adds up quickly as you grow. It’s worth fighting monsters near your strength rather than far above it, as the loss is taken from everything you’ve built.

Hipokute only grows properly where there’s a lot of Magicule around it, so seeds planted in most places will turn into Wheat instead. The Ancient Forest is the safe place for a farm, as it has plenty of Magicule, though a few other spots will work as well, which are listed with the rest of the Hipokute details.

Races with the default alignment will turn Holy at their third form, and after that a Marionette Heart can no longer make you Majin. So if you’d like to become a Demon Lord as a default race, it’s worth deciding before your third evolution, as the choice closes once you’ve taken it.

Where to Go After That

Once you’re past about 7,500 EP, the Labyrinth is worth a visit, as its Magicule will refill yours a lot faster than the Overworld does and you’re not able to die inside it, which makes it the safest place to learn and master skills. You’re able to pray there once a day for a Spirit as well, which gives you new Spiritual Magic.

Once you’ve got Silver gear and a stack of Magic Ore, the Progression Guide picks up from the Kiln onward, through the Magisteel metals, the monster armor sets and the bosses. Your race will also be working toward its first evolution as you play, and the Evolution System page explains what each one needs.

If you’d like to get more out of your monsters, taming and Naming will turn them into subordinates that fight for you. Both of them work from early on, and around twenty of the mod’s mobs can be tamed with the right food, like Horned Rabbits and Slimes.

Frequently Asked Questions

What race should you pick as a beginner?
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The Ogre is the easiest race to start with, along with the Beastfolk, as it’s rated Easy, has extra health and attack and keeps the default alignment, so both endings stay open. The Giant has an even stronger start, though it’s Majin and can only become a Demon Lord.

Why isn’t my Unique Skill working?
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New skills start in a learning state, so you’ll need to put the skill in one of your three slots and press it until it reaches 100 learn points. Each press has a 10 second cooldown, and it will start working normally once it’s been learned.

Can you change your race or skill later?
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You’re able to, though not on the first day, as the Reset Scrolls are made from Mithril, Orichalcum or Pure Magisteel Ingots. The Character Reset Scroll rerolls your Unique Skill for free but wipes your progress, whereas the Race Reset Scroll keeps your skills.

What should you do first in Tensura: Reincarnated?
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Pick your race, learn your Unique Skill and start killing monsters for EP, then build a Smithing Bench and go looking for Silver and Magic Ore. Gathering Hipokute early is worth it as well, as it’s what the healing potions are made from.