Solo Leveling Reawakening Mod

Minecraft Guidess
23 Min Read

Solo Leveling Reawakening is a mod inspired by the anime Solo Leveling and its film Solo Leveling Reawakened; in this mod, players level up by exploring dungeons, defeating enemies, and obtaining powerful weapons.

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Awakening & First Steps

Upon creating a world with this mod installed, players are awakened and then tasked with 'finding an evaluator'. The evaluator is a purple object inside a beautifully decorated grey and white hut in the Plains biomes of the Overworld.

The player cannot progress any further without first finding an evaluator. Once inside, the player will see a secretary NPC and a purple crystal.

Place your hand on the pole supporting the purple crystal, it'll take the player's reading then report back to the secretary NPC, "Hello looks like you are qualified... <<Class type>> <<Rank>>" and the player receives a starter pack for the class and a hunter ID.

This begins the player on their journey as well as boosts their stat to better suit the job type obtained.

If further help is needed, refer to this Evaluator's Hut Wiki.

Hunter ID

Hunter ID is the card to verify the player is awaken, the ID shows their name, class and randomised rank between S and F. This can be changed to higher ranks as the player levels up.

Classes Starter Packs

The options that the player could become upon becoming awaken, are Assassin, Mage, Fighter, Tank, Healer or Archer. Starter packs include their abilities and boosted stats to suit the class type. This list is for the items gained from starter packs. All classes also get 16 bread.

  • Assassin, their starter pack contains a C Rank Dagger, chainmail boots.
  • Mage, their starter pack contains a E Rank Dagger, Leather Cap.
  • Fighter, their starter pack contains gold legging.
  • Tank, their starter pack contains a chainmail chest plate.
  • Healer, their starter pack contains 2 golden apples.
  • Archer, their starter pack contains a spirit bow or a mana gun, and a leather vest.

Another note is that the Mana gun is considered very overpowered, however it requires mana so archer abilities are less often used.

The classes received at this stage are randomised, but as soon as the player can afford them, they can be changed for 1000 gold in the shop section of the systems menu. Though 'D' and 'E' Rank items sound bad, they are still much better than most vanilla items and are suited for this mod stage. Classes are also referred to as Job Types.

Progressing in the mod

To Progress through the Solo Leveling Awakened content, you need to wait for game updates such as daily quests, active quests and portal notifications.

Daily Quests

Players will receive their first daily Quest, as found in the Systems Menu to do 25 push-ups, 25 sit-ups, 25 squats, and a 10km run. If you fail to do so in an allocated time slot, you are teleported to the punishment zone, where you can either survive or defeat a powerful centipede. 

To complete this daily Quest, Press the system menu key bind (Default to N) and press on the Daily Quests tab; press the + sign to choose the type of training you want to do first, go off the menu and press the training key bind (Default to K), and do all until completed.

Upon completion of either surviving the centipede or the daily quest, this rewards 3 options the player can choose from: Full recovery which Resets Fatigue. Heals to max health, removes negative effects, or a random Loot box (Gives random items, of which some are needed to progress through missions), or 10 Skill points.

It is recommended that the player chooses the loot box as the first active quest requires an item from this. To claim the reward, go to the collection tab in the system menu and claim the reward the player chooses.

Active Quests

After some time, the player will receive their first active quest, “Getting stronger”, where the player is required to obtain an instance key, which is used at the next stage.

This is timed, at 5 minutes the player will get a warning that they have 5 minutes remaining, at 1 minute another warning occurs, failure to comply will result the player to get banished to the punishment land.

Rewards

Upon completion of a quest, or reaching milestones such as reaching level 5, the player will receive a reward. To choose and redeem this, go to Systems Menu accessed with N and choose the Collections Tab, then choose 1 of the 3 choices given.

Instance Key

To receive their first instance key, the player has to reach level 5, which can be done by entering portals and clearing dungeons. At this stage the player should be using blue portals.

When reaching level 5 in solo awakening levels, go to the collections tab in the system menu and it should be a guaranteed drop.

If further help is needed, refer to this Dungeon Instance Key Wiki.

Blue portals

In the general chat, at random times throughout the day, a message will read, “A portal will appear at  <<coordinates>>, it will disappear in 4 days”. The player should attempt to enter the blue portals, or a dungeon break will happen.

A dungeon break is when a portal is not entered and cleared within a time limit or an event where mobs within the portal will escape and terrorise nearby locations such as villages, towns, and forests in the surrounding areas.

The portal would typically be blue and lead into the dungeon: Goblin Ravager's Nest. At later stages the portals will lead to different dungeons.

Dungeons & Bosses

Those are instanced events where the player is tasked with killing the boss at the end of the dungeon. All mobs found within dungeons reward experience, and so it is recommended to clear them completely if possible.

Goblins Ravager’s Nest

The first dungeon the player will encounter is a threat level D dungeon where players will encounter 4 different types of mobs: Goblins, Goblin Archer, Goblin Mage, undead Knights, and then a Goblin King in the last room.

The Goblin King hits harder than the normal mobs thus far and has one-shot potential if not armoured up; however is amongst the easiest bosses in the mod. A tactic used would be to lead the goblin king into the smaller tunnels leading to the big room as his abilities aren't as effective there.

Subway instance Dungeon

Typically, the subway instance dungeon would be the second unique dungeon the player enters, as it requires an Instance key to unlock. This dungeon entrance can be found in Jungle or Birch biomes, where the key unlocks the doorway into the dungeon; named the Instance Subway Station, a threat level D dungeon where they will encounter mobs of three types: Goblins, Goblin Archer, Goblin Mage and steel fanged Lycans then defeat a boss called Venom Fanged Kasaka in the final room near train tracks.

  • Subway instance Dungeon Solo Leveling Reawakening

Venom fanged Kasaka is a relatively simple boss, however a note to be made is that its hitbox is relatively smaller than what is visual, meaning that attacking the tail or head wouldn't work, only the centre of its body, the visual hitbox can be viewed by holding F3 and B.

Punishment Zone

If the player fails to do any of their tasks, they are sent into the punishment zone, for a random duration of time between 100 and 600 seconds, inside the punishment zone is a boss called the centipede who will chase you and can almost one shot a non-geared character. You can choose to fight or flee and receive the same reward.

  • Punishment Zone

Centipede is a very dangerous boss that only spawns in the punishment zone, relatively fast and deadly. The strategy best used as a non geared character to avoid dying, is to continuously run away.

User Interface & Abilities

The interface for Solo Leveling Reawakened can be confusing at times, each of the user interface elements on the hot bar represent something, for example red bar is the health points, blue bar is mana points, brown boots is food, the experience ball represents vanilla Minecraft leveling, the Armor icon represents Armor and the blue boots are fatigue.

Fatigue builds up over time and eventually impedes the player, there are unique mechanics to rid of this fatigue such as paying in shop with in game gold, or using a quest to reward complete recovery.

To switch from the Minecraft default hot bar and Solo Leveling Reawakeneds hot bar, the default key bind is R. If using Oculus Shaders, Reload Shaders needs to be rebind.

Keybinds

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Solo Leveling Reawakened Keybinds

The default key binds for Solo Leveling Reawakened are:

CONTROL
ACTION
N
Systems Menu
R
Switch to Abilities Hotbar
TAB
Quest Information
K
Training
Z
Use Current Ability
SPACE
Triple Jump

Classes & Abilities

To switch to abilities hot bar, the player needs to press R and this changes the hot bar accordingly to the class type.

Regardless of class, the player will have those abilities

B - Activates Aura, damage around the player. (360s cooldown)

V - Toggles Speed boost

Assassin

Stealth: Turns the player invisible for 10 seconds (20s Cooldown)

Murderous intent: Puts your opponent in a state of fear, and cuts their ability and mobility in half. (cooldown 10s)

Consecutive slashes: toggles multi-hit slash

Shadow step: Teleports the player forwards a few metres (cooldown 1s)

Dual wield: Allows the player to hold two weapons, this is equipped similarly to a shield.

Mage

Fireball: Shoots a fireball (6s cooldown)

Water blade: Wide strike with water in front of the player (2s cooldown)

Curse magic: A powerful ranged black spiral projectile attack (4s cooldown)

Detection: Highlights nearby enemies (12s cooldown)

Light bomb: Throws a light bomb at the target location (8s cooldown)

Summoning magic: Summons a giant elder beast to assist you in battle (180s cooldown)

Knight

Sword Dash: Forward dash (4s cooldown)

Air Slash: Multi-hit slash (5s cooldown)

Critical Strike: High damage double slash (6s cooldown)

Ground Strike: Powerful slam (18s cooldown)

Sword Dance: AoE damage aura (40s cooldown)

Tank

Leap attack: the player launches forwards and ground pound, dealing damage. (10s cooldown)

Reinforcement: Increases Armor to withstand more damage. (15s cooldown)

Protection mark: Creates an area of protection, applying resistance II to all players within the area. (60s cooldown)

Shield bash: requires a shield equipped, launches forwards and bashes mobs in front of the player. (10s cooldown)

Willpower: The player cloaked in fire which absorbs damage. (20s cooldown)

Taunt: Grabs the aggression from the mob, useful in a group setting. (10s cooldown)

Healer

Heal cast: Heals another player (14s cooldown)

Over-heal: Toggles to over heal players for more than their health. (12s cooldown)

Blessing mark: Creates an area of blessing, applying regeneration III to all players within the area. (300s cooldown)

Physical buff: Applies a buff for physical damage.

Haste buff: Applies a buff for ability cooldowns.

Purification: Removes diseases and bad effects.

Archer

Sharpshooter: A fire arrow that automatically finds a mob (5s cooldown)

Proximity Trap: A trap set on the ground, triggered when enemies are nearby. (20s cooldown)

Backstep: The player launches backwards and has a slow fall effect. (3 charges, 9s cooldown per charge)

Intense focus: Highlights nearby objects and mobs of interest (has to be reactivated every kill)

High Value target: Work in Progress, doesn't do anything currently.

Upcoming Classes: Ice Monarch, Shadow Monarch.

Guilds

There are two guilds in the game, one can be joined at level 25 called White Tigers, the other called Ahjin's Guild can be at level 40 as a shadow or monarch.

Mana Stars

The main way to get gold in the mod, ranked from S to F giving gold scale with rank.

Mod not working

The most frequently asked question about Solo Leveling Reawakening is why the mod isn't loading. The most common solution is to download or update all necessary dependencies.

The Dependencies are: Cloth Config API (Fabric/Forge/NeoForge), Curios API (Forge/NeoForge), GeckoLib, and Playeranimator.

BetterCombat is a highly recommended compatible mod that enhances the game's immersiveness and allows players to move more like they do in the anime.

FAQ

Solo Leveling Reawakened Isn't Working

This is usually due to dependencies not being installed, they are: GeckoLib -Better Combat (optional) -Player Animator -Cloth Config API.

Getting Stronger Quest Completed but won't progress

This is as the Mod is still in development and the progression has not been implemented yet.

Where Is Instance Dungeon

Instance Dungeons are usually found in Jungle or Birch Biomes.

How Do I get Gold

Right Click Mana Stars gained from killing mobs, the amount varies by Mana Star Rank.

How Do I Use Blue Key

This is a work in progress, the blue key currently doesn't do anything.

How to make a party

Use the commands /createparty or /joinparty

How to Disable Daily Quests

Do the command '/gamerule soloDailyQuest False'

How to Triple Jump

You need 70 agility to unlock triple jump, default key bind is space bar.

Can't find Player Animator Mod

There is no space in between the 'Player' and 'Animator', search for PlayerAnimator

Solo Leveling Reawakened Mod Download 

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Download Solo Leveling Reawakened Mod

VERSION
FORGE
FABRIC
1.12.2
1.13.2
1.14.4
1.15.2
1.16.5
1.17.1
1.18.2
1.19.2
1.20.1
1.21.0

The links above will take you to the CurseForge page for the Solo Leveling Reawakened Mod. Specifically, they direct you to the download for your chosen version of Minecraft.

How to Install

If you haven't already, make sure to install Forge for Minecraft. It's a simple process and takes just a few minutes. Once Forge is installed:
  1. Download the mod for your Minecraft Version. It will be a .JAR file.
  2. Take this file, and place it in the 'mods' folder of your Minecraft directory. If this folder doesn't exist, create it. The easiest way to access your Minecraft directory is opening the game, going to Resource Packs and pressing the 'Open Resource Pack Folder' button.
  3. Once it's inside the mods folder, run Minecraft with the Forge preset selected. The mod will be installed and can be played with in-game.


Updates to Solo Leveling Reawakening according to the Author Efk:

UPDATE 0.9.12.1
-Fixed double XP values
UPDATE 0.9.12.2
Minor Bugfix Update
-Fixed ticking entity in dungeons
-Fixed shadow soldiers killing bosses resulting crash
-Fixed clipping issue in instance dungeon.
-Fixed not changing dimensions while jumping into exit portal in job change quest
-Fixed healing bell and protection mark not working

UPDATE 0.9.13
Semi Major Update
GUI REWORKS!!!
Training bot will actually get stronger proportional to your level now!
Red Gate spawn rate lowered
Only 1 Red Gate can spawn naturaly at a time now!
Fixed dimension not changing while going through instant dungeons
Update 0.9.13.1
Bugfix:
-Fixed daily quest tab buttons
Update 0.9.13.2
Bugfix:
-Fixed training bot resetting players skill levels.
Update 0.9.13.3
Bugfix:
-Fixed training bot and player stats multiplying
UPDATE 0.10.3.6
MAJOR UPDATE!!!!
Changes: SHADOW EXCHANGE IS ADDED 
To unlock shadow exchange arise 30 monsters 
To unlock shadow spiritual body arise 60 monsters 
Reworked Job Obtaining system  Shadow Monarch: Job Change Quest (No job advancement points required just need to survive)  
Frost Monarch: 15% chance to become Frost Monarch vessel when you defeat Baruka in red gate while being above 60 Levels  
Grand Mage: 5% chance to evolve into Grand Mage if you have any magic powers and defeat a boss while being above 40 levels 
New dungeon and boss is added (C Rank) New boss: Ancient Golem
-NEW ABILITY SYSTEM 
-NEW 5 MAGE SKILLS: -->Heavy Flame, Flame Vortex, Flame Tornado, Cursed Smoke, Curse Chains 
-Monarchs Domain turns shadows into PURPLE NOW 
-Added SHORTCUTS for PANEL 
S -> Store 
R -> Rewards 
Q -> Quests 
C -> Crafting 
T -> Training 
Y -> Abilities
Update 0.10.3.9
- Fixed ticking entity crash bug when killing the Ant king in overworld.
- Fixed memory corruption when changing dimensions.
Reworked the following skills icons: Fireball, Lightball, Healing Beam, Overheal, Blessing Mark, Water Slash
- Nerfed health/strength/speed attribute increases through panel.
- Fixed 6000 seconds punishment timer after waking up.
Update 0.10.3.10
-Fixed multiplayer pvp!
Update 0.10.4.2
Bugfix Update
Fixed shadow goblins spawning around the world.
Improvements to shadow AI
Berserk mod with right click on Shadow Entities now works
Balancement changes
Leveling up no longer gives you 3 skill points
Only way to gain skill points is to do daily quest and defeating bosses.
Additional events and urgent quests are being added and will be a good way to gain skill points
Since you will recieve less skill points now, I increased the strength of every attibute level.
Monsters will not only just deal but also receive reduced damage if they are outranking the player
(not finished yet but) killing same bosses will give reduced xp now
Added Cha Hae In and made an insane moveset for her
She can jump towards you
She can launch a vertical slash that does area damage
She can use the "Quake of Provocation" to redraw attention to her.
She can use "Sword Dance" and "Sword of Light"
removed reward selection from killing bosses they will be granted when completed daily/urgent or random quests now
ai of kargalgan is finally
done
added high orcs and green orcs
added shadow orcs and shadow green orcs
Shadow Kargalgan (Tusk) is added.
Beru AI and Model is reworked and fully implemented
Shadow Beru AI and Model is reworked and fully implemented
(Shadow Variants dont have multiple phases)
AI improvements to Hunter NPC's (Ranger, Mage and Healer dont engage close combat and Healer heals nearby hunters that are allies)
GATE IMPROVEMENTS
Made a bridge between dimensions so old bugs such as
Gate disappearing when player gets close to it
Gate doesnt close even if the boss is killed
Gate doesnt recognize its closure if player dies after* killing the boss
Are fixed and being stuck in void when entering a dungeon bug minimalized! (Still getting to roots of this bug it will take time)
Next goal: Demon King's Castle

New Bosses are planned, and the mod is in heavy development by a team of modders, primarily led by Efkrdnzz, who provides daily updates and accepts suggestions. The Mod is frequently updated with new features, which can be minor or significant. The Mod is currently in Version 0.10.4.2, which was last uploaded to Curseforge on March 28th, 2025.