Stratling

Stratlings trade for Amethyst Shards inside the Cloudy Temple. See all 16 possible trades, how to reroll their offers, and what makes them turn hostile.

Legendary Monsters Wiki Updated 9 min read

The Stratling is the one mob in the Legendary Monsters Cloudy Temple that won’t attack you, a two block tall figure that wanders the side rooms of the mountain dungeon. Nearly everything else inside goes for you the moment it notices you. Walking up to a Stratling puts a line on your action bar telling you to right-click to interact, which opens a trade screen rather than a fight.

What it deals in is Amethyst Shards, and they’re one of the most common things in the temple’s own Chests, so the place more or less funds its own shop. That only holds while you leave them alone though, as a Stratling that takes a hit stops trading and starts swinging, and it’ll call every other one nearby over to help.

Spawning

Stratlings don’t spawn naturally anywhere in the world. They’re placed inside the Cloudy Temple when it generates and never despawn, so the ones there on your first visit will still be standing there whenever you come back. The side wings and smaller rooms are where they live, one or two to a room, while the central arena only holds Cumulonimbus and a pair of Hovering Hurricanes.

Cloudy Temple Biomes (7)
Click a biome to copy its locate command.
Grove Jagged Peaks Meadow Frozen Peaks Stony Peaks Snowy Slopes Cherry Grove

Biomes O’ Plenty and the Aether get a look in as well, since Highland, Ominous Woods, Jade Cliffs and Skyroot Meadow are all on the biome list when those mods are installed. None of that changes where the Stratlings sit, it just gives the temple more places to generate.

/locate structure legendary_monsters:cloudy_temple

Temples sit about 70 chunks apart, so you might be traveling a fair way before one turns up. With cheats on, the locate command above gives you the nearest one straight away, and without them the Eye Of Air does the same job from 4 Feathers around an Ender Pearl.

Eye Of Air
Feather
Feather
Ender Pearl
Feather
Feather
Crafting Table
→
Eye Of Air

Throw the Eye like an Eye of Ender and follow it, as it points toward the nearest temple within about 100 chunks. About one throw in five it shatters instead of dropping back down, so craft a couple before you head for the mountains.

Behavior

A Stratling is neutral to players and has nothing in it that makes it hunt you down, so you can walk through a room full of them without anything happening. Iron Golems and Snow Golems are the exception, as it will go for either of those on sight. It also refuses to fight Cumulonimbus, dropping the target again the moment the boss ends up on it.

What Turns One Hostile

Hitting one is the obvious way and it’ll come straight back at you. The less obvious one is containers, as opening any Chest or Barrel within 10 blocks of a Stratling makes every Stratling in that radius turn on you at once, which is awkward because the containers and the traders share the same rooms.

Once a Stratling has a target it calls the others every few seconds, pulling in any within its 20 block follow range that don’t already have something to fight. Put that same 20 blocks between you and the room and things usually settle down again. A hostile Stratling won’t open its trade screen either, which is the part that actually costs you.

Opening a Chest or Barrel Turns Them Hostile

Any Chest or Barrel you open within 10 blocks of a Stratling will make every Stratling in range attack you, and none of them will trade until they’ve lost you again. Do your trading first and loot afterward, or put 10 blocks between you and the nearest one before you open anything.

The same rule applies to Barrels and Ender Chests, as it’s the Chest screen itself that sets them off, not the block. So the storage room is the one to be careful in, as the Barrels are empty anyway and opening one costs you the traders.

Attacks

Once one is hostile it has two attacks, and neither is much on its own, as they’re built for a mob with 30 health rather than a boss. The table below shows how the two differ, as it’s the reach that catches people rather than the damage.

Slap

Uppercut

Damage
5
8
Hit Radius
3.5 blocks
3.2 blocks
Starts From
3.5 blocks
5 blocks
Arc
180 degrees in front
180 degrees in front
Movement
Stays put
Lunges forward first

Both attacks cover a 180 degree arc in front of it and reach about 3 blocks up and down, so anything behind a Stratling is safe from either one. The Uppercut is the one that closes distance, starting from as far as 5 blocks out and lunging forward before the hit lands.

A Stratling throwing an uppercut in the Cloudy Temple
A Stratling’s uppercut

The Slap only goes off at close range, when you’re already right in its face. Neither attack can hurt another Stratling or Cumulonimbus, though it’ll catch anything else standing in the arc, including a Hovering Hurricane.

With 30 health and 5 armor it isn’t much of a fight on its own, and that’s rather the problem. A temple only holds a handful of them, each with its own set of offers, so every one you kill is a set of trades gone permanently.

Trading

Right-click a Stratling with any item except a Villager Spawn Egg and the trade screen opens, as long as you aren’t sneaking and it hasn’t got a target. Sneaking is also how you slip past one without opening anything, handy when you’re backing through a doorway mid fight.

A player holding out an Emerald to a Stratling
Trading with a Stratling

Each Stratling carries 7 offers, drawn at random from a pool of 16, and Amethyst Shards are the currency for most of them. A few run the other way and buy items off you for Shards instead.

Every trade a Stratling can roll. Each one gets 7 of them.
Give Get Uses
8-32 Amethyst Shard1 Enchanted Book10
12-48 Amethyst Shard1 Enchanted Book2
8-12 Amethyst Shard2-3 Diamond6
10-20 Amethyst Shard1 Emerald Block6
10-13 Amethyst Shard1 Ender Pearl3
7-10 Amethyst Shard2-5 Golden Carrot10
6-9 Amethyst Shard2-4 Bread10
4-8 Amethyst Shard3-5 Book10
3-4 Amethyst Shard6-10 Glow Berries10
6 Cloud Rod1 Music Disc (Light Canvas – Advance)3
1 Cloud Rod10-25 Amethyst Shard3
1 Chiseled Ancient Dripstone Shard10-25 Amethyst Shard10
2-3 Book3-5 Amethyst Shard7
1-3 Lapis Lazuli3-5 Amethyst Shard7
1 Ancient Spike1-2 Amethyst Shard30

The 12 to 48 Shard Enchanted Book sits in that pool twice, so it shows up more often than anything else on the list. Books are rolled fresh every time, taking any enchantment that belongs on a weapon, armor, a tool, a Bow, a Crossbow or a Trident, at a random level between its minimum and its maximum.

Mending and Unbreaking sit outside those categories, so neither of them can ever turn up. It’s the one trade where you’ve no idea what you’re buying until the screen is open, so check each Stratling’s book before you spend on it.

The Music Disc is the trade worth planning around, as 6 Cloud Rods is the only way to get it. Cumulonimbus drops an Air Rune and a pair of Atmospheric Boots instead, and the disc isn’t in any Chest in the game, so a Stratling is the whole supply.

Rerolling the Offers

A Stratling’s offers aren’t fixed when it spawns. Every time the mob loads back in it rolls a fresh 7 out of the 16, so walking far enough away for the chunk to unload and coming back will hand you a different list. Quitting to the menu and loading the world again does the same thing.

All of that stops the first time you open its trade screen. Opening it marks the Stratling as traded with and saves the offers, and from then on it keeps that list whatever you do. It’s tracked per mob though, so the ones you haven’t opened keep rerolling, which is why it pays to open them one at a time.

Paying for the Trades

Almost everything on the list wants Amethyst Shards, and the temple’s own Chests are the quickest way to get them. Each Chest rolls on the list below somewhere between 5 and 15 times, so clearing the place out will usually leave you with plenty to work with. Amethyst Geodes are the other option if you’d rather not set a whole room on yourself.

Cloudy Temple Chest Loot

Chances are per roll, and each Chest rolls 5 to 15 times.
Cloudy Temple Chest
String
String
x1-4 30% COMMON
Amethyst Shard
Amethyst Shard
x1-3 15% COMMON
Gold Ingot
Gold Ingot
x1-9 15% COMMON
Feather
Feather
x1-3 15% COMMON
Iron Ingot
Iron Ingot
x1-3 11% COMMON
Emerald
Emerald
x1 7% UNCOMMON
Cloud Rod
x0-1 4% RARE
Diamond Leggings
Diamond Leggings
x1 4% EPIC

On top of this, every Chest rolls once more on a separate list, which is where the Diamond Axe, the Saddle, the Name Tag and the occasional Enchanted Golden Apple come from. That roll is guaranteed, so no Chest in the temple is a complete waste.

Cloud Rods are easy to write off the first time you pick one up, since nothing about them tells you what they’re for until you’ve found a Stratling with the trade. Hovering Hurricanes drop 1 to 3 each and they turn up in the Chests as well.

Keep them rather than selling, as besides the Music Disc they’re what the Wand Of Clouds and the Atmospheric Boots are built from. Selling one off for 10 to 25 Shards is fine once you’ve made what you want, less so before.

Drops

A Stratling drops nothing at all. There’s no loot table attached to it, so killing one leaves you with 5 experience and one fewer trader in the temple, and the offers it was carrying go with it. The Diamonds, the Enchanted Books and the Music Disc all sit behind that trade screen, which is the only reason the mob is there.

That makes them the one thing in the Cloudy Temple you’re better off walking past. Everything else in the building is worth killing for what it leaves behind, whereas a Stratling is worth more alive than the 5 experience you’d get for the trouble.

Tips

Trade before you loot. The container rule catches people out because the Amethyst Shards you need for the trades are sitting in the same rooms as the traders, and once a room has gone hostile you’re waiting it out before anything will open. The Chests will still be there afterward, the calm Stratlings won’t.

Hold your sneak key when you’re only moving past one, as sneaking stops the trade screen opening entirely. It’s the same key that keeps you from opening a trade by accident while you’re backing away from a Hovering Hurricane, which is easy enough to do in a narrow doorway.

Bring your own stock rather than relying on the Chests. Books and Lapis Lazuli both sell for 3 to 5 Amethyst Shards, and an Ancient Spike from a Spiky Worm has 30 uses on its trade, so a pile of those funds a lot of shopping. Chiseled Ancient Dripstone Shards are the big earner at 10 to 25 Shards each, and they come off an Ambusher.

If the Music Disc is what you came for, open one Stratling, check the list, and leave the rest alone if it isn’t there. The untouched ones will reroll their offers the next time the chunk loads, so you can come back and try again as often as you like, whereas opening them all in one visit locks in whatever you got.

Stratling Trading Run

With that lot in your inventory, a single temple’s worth of Stratlings will usually cover a couple of Enchanted Books and the Diamonds. That’s a decent return for a mob you never have to fight.

FAQ

Why won’t the Stratling trade with me?
›

The screen only opens while it has no target, so if you’ve hit one or opened a Chest or Barrel within 10 blocks of it, that’s what’s blocking you. Get 20 blocks clear and give it a moment to lose interest, then walk back in. Sneaking cancels the interaction as well, so check you aren’t holding your sneak key.

Can I reroll a Stratling’s trades?
›

Its 7 offers get rolled fresh every time the mob loads back in, so leaving until the chunk unloads or reloading the world will give you a different list. That only works up until the first time you open its trade screen, as opening it saves the offers for good. Any Stratling you haven’t opened is still rerolling, which is why it’s better to check them one at a time.

Do Stratling trades restock?
›

Restocking isn’t something they do, as each offer has a fixed number of uses and that’s the lot. It runs from 2 on the expensive Enchanted Book up to 30 on the Ancient Spike, and once a trade is used up it’s gone on that mob permanently. There’s no leveling either, so the 7 offers you get are the 7 you keep.

Where does the Cloudy Temple Music Disc come from?
›

Only from a Stratling, in exchange for 6 Cloud Rods. Cumulonimbus drops an Air Rune and a pair of Atmospheric Boots rather than the disc, and it isn’t in any Chest loot either. Hovering Hurricanes drop 1 to 3 Cloud Rods each, so the Rods themselves aren’t the hard part, finding a Stratling with the trade is.