Dune Sentinel

Beat the Dune Sentinel, the cannon boss of the Ruined Pyramid. It can't move or be shot, so learn what hurts it and what its Crystal Of Sandstorm crafts.

Legendary Monsters Wiki Updated 6 min read

The Dune Sentinel is the miniboss of the Ruined Pyramid, which is a Legendary Monsters structure that generates in Desert biomes. Think of it as a living cannon rather than a monster that walks about, as it can’t move at all and can’t be pushed either. It sits in the middle of the pyramid and will start firing at you from 30 blocks away.

The Dune Sentinel, a sandstone construct with a dark square face plate and blocky arms
The Dune Sentinel

Stats wise, it has 170 health, which equates to 85 hearts, and a Crystal Of Sandstorm is dropped when it dies. That crystal is needed to craft the Sand Cannon, which is a version of its own cannon for you to carry, or the Blastproof Helmet. Most of the fight is about getting close, as none of your Arrows will do anything to it.

Location

Dune Sentinels can only be found in the Ruined Pyramid, and there’s one in each pyramid. The pyramids generate on the surface of Desert biomes, spaced around 40 chunks apart, so in a big Desert you might have a couple within walking distance.

Ruined Pyramid Biomes (1)
minecraft:desert

With cheats enabled, the command below gives you the coordinates of the nearest pyramid straight away. It’s the quickest way to find one, though on a survival world without cheats you’ll want the Eye instead.

/locate structure legendary_monsters:ruined_pyramid

Without cheats, you’ll want to craft an Eye Of Sandstorm, which is 4 Sandstone placed around an Ender Pearl. Throw it and follow it like an Eye of Ender, and it’ll lead you to the nearest pyramid within 100 chunks. From a distance a Ruined Pyramid looks a lot like a vanilla Desert Pyramid, so the Eye saves you walking to the wrong one.

Eye Of Sandstorm
Sandstone
Sandstone
Ender Pearl
Sandstone
Sandstone
Crafting Table
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Eye Of Sandstorm

Inside, the pyramid is Sandstone all the way through, with Chests that use the same loot as a Desert Pyramid. You’ll find the Dune Sentinel in the center of it, a few blocks up, so it can see you coming across the sand. Bombers will spawn in and around the pyramid as well, and they’re where the Ancient Sandstone Shards come from, which are needed alongside the crystal.

Behavior

Once it has generated, the Dune Sentinel never moves from that spot, as its movement speed is 0, and no amount of knockback will shift it. Instead it turns to face whatever it is targeting and fires. Players are targeted first, but it will shoot at Iron Golems and Snow Golems as well, so a golem can be used to draw its fire while you close in.

Attacks

Most of the time you’ll be dodging bombs, which are lobbed at you in an arc about once a second while you’re within 30 blocks. A direct hit deals 8 damage, then the bomb explodes with a blast a little weaker than a Creeper‘s, which is where most of the damage comes from. Blocks aren’t broken by it, so the pyramid stays intact however long the fight goes on.

Dune Sentinel Attacks
Attack Range Damage What to Know
BombUp to 30 blocks8 direct, plus the blastFired about once a second, aim gets much better on Hard
SwipeWithin 3.5 blocks16 on NormalOnly if you stand right next to it, and it knocks everything nearby back

How accurate the bombs are depends on the difficulty. On Easy they scatter a long way, on Normal they land near you, and on Hard they are close to dead on, so difficulty changes this fight more than most. The swipe is set up backwards, it does 30 damage on Easy, 16 on Normal and 11 on Hard, so on Easy of all things, stay out of arm’s reach.

Special Mechanics

Arrows, Tridents and anything a mob throws can’t hurt the Dune Sentinel, and explosions can’t either, so TNT and its own bombs do nothing. Standing in fire won’t damage it, and neither will falling, not that it can fall. Everything else works as normal, as there’s no damage cap here like the mod’s big bosses have.

Being On Fire Still Hurts It

Only standing in fire is blocked, not burning, so Fire Aspect and Flame both tick away at it normally, and Lava does as well. Potions of Harming will work on it too, and they’re the one ranged option you have, since a Splash Potion isn’t an Arrow.

As it takes damage it will crack, and once it’s below half health it starts smoking and crackling, then below a quarter it is clearly breaking apart. When it finally dies it doesn’t vanish straight away. It burns and shakes for around 10 seconds before it crumbles, and the drops appear at the end of that, so don’t walk off thinking it dropped nothing.

Drops

Every Dune Sentinel will drop exactly 1 Crystal Of Sandstorm, and it gives almost no experience, so the crystal is what you’re there for. Crystals can’t be found anywhere else, and each pyramid only has the one Sentinel, so it works out at one crystal per pyramid.

Dune Sentinel Drops

Dune Sentinel
Crystal Of Sandstorm
Crystal Of Sandstorm
x1 100% RARE

The crystal goes into one of two recipes. The Sand Cannon needs it along with 4 Gunpowder and 4 Ancient Sandstone Shards, and it fires the same bombs. The Blastproof Helmet needs the crystal, 4 shards and a Gold Nugget instead. Shards are dropped by Bombers, one each, so kill a few on the way.

Sand Cannon
Gunpowder
Ancient Sandstone Shard
Gunpowder
Ancient Sandstone Shard
Crystal Of Sandstorm
Ancient Sandstone Shard
Gunpowder
Ancient Sandstone Shard
Gunpowder
Crafting Table
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Sand Cannon
Blastproof Helmet
Ancient Sandstone Shard
Crystal Of Sandstorm
Ancient Sandstone Shard
Ancient Sandstone Shard
Gold Nugget
Ancient Sandstone Shard
Crafting Table
→
Blastproof Helmet

As you only get one crystal per pyramid, you’ll have to choose between the cannon and the helmet, or find a second pyramid. The Sand Cannon is usually the better pick, as it’s a ranged weapon with a Creeper-sized blast that doesn’t break blocks, which makes it safe to use around your own base.

Strategy

Leave the Bow at home and bring a Sword with Fire Aspect, as the burning ticks keep going while you dodge bombs. Iron armor will get you through it on Normal, though on Hard you’ll want Diamond with Blast Protection, since almost every bomb will land on you. A Shield helps with the direct hits but not the blast, so don’t count on it.

Miniboss Preparation

Because it can’t move and its bombs can’t break blocks, the easiest approach is to build toward it. Bridge or tunnel your way up behind cover, then step out beside it and hit it with everything you have. It will swipe if you’re within 3.5 blocks, so on Easy in particular, go in from the side and back off after a couple of hits rather than standing there trading.

Recommended Enchantments

Fire Aspect II
Burning damage works on it, so it keeps ticking while you dodge
Sharpness V
There's no damage cap here, so big hits count in full
Blast Protection IV
Almost all of its damage is the bomb's explosion
Feather Falling IV
The blast throws you about, and a bomb can knock you off the pyramid

If you’d rather not go up close at all, a stack of Splash Potions of Harming will do it from range, as they’re the one thing it can’t ignore that doesn’t need you next to it. Clear the Bombers first either way, as a Bomber going off next to you while a bomb lands is the dangerous part.

FAQ

Where do you find the Dune Sentinel in Legendary Monsters?
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The Dune Sentinel sits in the middle of the Ruined Pyramid, which generates in Desert biomes about 40 chunks apart. Craft an Eye Of Sandstorm from 4 Sandstone and an Ender Pearl and throw it, and it’ll fly toward the nearest pyramid. With cheats on, /locate structure legendary_monsters:ruined_pyramid gives you the coordinates instead.

What does the Dune Sentinel drop?
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You’ll get 1 Crystal Of Sandstorm every time, and that’s all, as the experience it gives is next to nothing. The crystal is used to craft either the Sand Cannon, with 4 Gunpowder and 4 Ancient Sandstone Shards, or the Blastproof Helmet, with 4 shards and a Gold Nugget, and the shards are dropped by Bombers.

How do you kill the Dune Sentinel?
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Get next to it and use a Sword, as Arrows, Tridents and explosions don’t hurt it at all. Since it can’t move, you can build up to it behind blocks, and its bombs won’t break your cover. Fire Aspect and Splash Potions of Harming both work on it as well, which makes them the best way to add damage without standing in the open.

Can the Dune Sentinel move?
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It can’t, and it can’t be moved either. Its movement speed is set to 0 and it is completely immune to knockback, so it stays exactly where the pyramid placed it for as long as it’s alive. It also never despawns, so a pyramid you’ve walked away from will still have its Sentinel waiting when you come back.