Invincible: Conquest is a Minecraft mod based on the Invincible animated series that brings the show's cast of heroes, villains, and alien factions directly into your world. You pick a character class, invest stat points as you level up, and use class-specific ability slots to fight through encounters ranging from Flaxan invasions to standoffs against Omni-Man himself.
The mod includes custom dimensions, over a dozen armor suit sets modeled after show characters, and a full RPG stat system. Whether you want to fly at block-breaking speeds as a Viltrumite or tear through enemies as Battle Beast, this mod puts the brutal, high-stakes combat of the show directly into your hands.
Getting Started
Invincible: Conquest gives you everything you need right at spawn. Two books appear in your inventory automatically, and everything flows from those two items.
Choose Your Character Ability

Once spawned in, you should see all available character options. This choice determines which ability bar you get and what powers you can unlock. Viltrumite is the most complete class with the widest ability set, making it the best pick for new players. Explode (Rex-Splode) and Portal (Angstrom Levy) are both well-developed. Beast (Battle Beast), Cloning, and Speedster are playable but have narrower feature sets. Atom and Robot are marked as works in progress.
New players consistently find Viltrumite the most satisfying starting class. Flight, the Follow Up teleport, Sonic Clap, and Slam are all functional and create genuine combo potential from the start. Other classes are worth trying on subsequent playthroughs once you understand the stat system.
Level Up and Earn Skill Points

Every mob kill earns you XP toward your current level cap. The cap increases by a set amount at each level, and hitting it rewards you with Skill Points. Open the Stat Menu (bound to a key you can configure) to distribute those points across Strength, Vitality, Agility, Intelligence, Durability, Focus, and Stamina.

Each stat directly affects a different part of your gameplay: Strength increases attack damage and knockback, Vitality raises your health and regeneration rate, Agility increases movement speed and attack speed, and Stamina reduces ability drain. For Speedsters specifically, your abilities will not activate until you invest enough Agility, so check your class requirements early.
The second tab of this menu is where you assign abilities, which will be required at higher levels in order to use them. You'll gain 5 skill points per level.
Character Abilities
Each ability class comes with its own set of keybound moves assigned to five ability slots. You can switch between bars using the Switch Ability Bar key. Below is a breakdown of every playable class and what it offers. You can level by killing mobs, both hostile and friendly.
Viltrumite
The most complete and polished class in the mod. Viltrumites have natural flight activated by the Flight key, with a Flight Boost for rapid acceleration. When flying at full speed with enough Strength, you break blocks as you pass through them.

The Follow Up key teleports you behind your target for combo continuation; look down before activating it to perform an air slam, or look up for a throw that can launch enemies clean out of range. Sonic Clap detonates everything in front of you in a wide cone. Additional moves include Drag, Bullet Slam, Chop, and Strong Punch, each costing Skill Points to equip in their slots.
Upon picking this class, you will get teleported to the Viltrumite World, which will contain many friendly fellow Viltrumites. Be careful not to hit any of them; they hurt.
Explode (Rex-Splode)
The Explode class plays like Rex-Splode from the show: you throw explosive charges, scatter bombs, and use a firework ability that lifts targets into the air. This class requires that you have ammunition items in your inventory before abilities will fire.

Keep expendable items stocked or your entire kit goes silent mid-fight. Available moves include Charged Toss, Scatter Toss, Firework, Ignite, and Detonate, each equipped into its own slot for up to five active abilities.
Portal (Angstrom Levy)
The Portal class opens dimensional gateways for travel and repositioning. Before you can teleport to a specific dimension, you must discover its portal first by finding it naturally in the world. Once discovered, that dimension appears as an option in your portal menu.

Portal Flight lets you hover while the portals are active, and the Robot Portals ability summons automated portal constructs. This class pairs naturally with the Galactic Map item for navigating between planetary dimensions.
Beast (Battle Beast)
The Beast class leans into melee aggression with claw-based attacks and a charging leap. Claws and Constant Claws deal heavy sustained damage, while Titan Leap closes distance instantly, and the Drag ability pulls enemies toward you.
This class does not require any resources and works well for players who prefer straightforward close-quarters combat. Selecting this automatically makes you a larger character.
Cloning (Dupli-Kate / Multi-Paul)
The Cloning class can summon a duplicate of yourself that fights alongside you. The most notable mechanic is death insurance: if a clone is active when you take lethal damage, you respawn at the clone's position instead of dying.

The Transfer ability swaps your position with an active clone for repositioning. Clones require open space to spawn, so avoid cramped areas when trying to duplicate.
Speedster
The Speedster class grants superhuman movement speed and time manipulation. Flash Time creates a brief burst of accelerated movement, Time Stop freezes most enemies in place (Viltrumites slow rather than stop), and Multi Hit chains rapid attack sequences.
Speedster requires significant Agility investment before any speed abilities activate, so prioritize Agility on every level-up when playing this class. Some of this character is a WIP and will cause crashes.
Tech Jacket
The Tech Jacket class uses advanced alien technology. Energy Projection fires ranged blasts, Machine Gun unleashes rapid projectile bursts, and Tech Blade delivers a close-range energy slash.

Tech Cannon and Tech Uppercut are the class's heavy options for clearing groups or punishing single targets. This class has a strong range of options that most other classes lack entirely.
GDA
The GDA class summons reinforcements and calls in military assets. You can deploy standard Soldiers, Stealth Soldiers, and Heroes at increasing Skill Point costs.
Higher-tier options include calling in a Fighter Jet airstrike, summoning The Hammer, and a long-range Teleport. This class rewards players who want a support-and-command playstyle rather than direct combat.
The Stat System
Every kill in Invincible: Conquest earns XP toward your next level. The XP required per level scales upward, with server operators able to tune the cap and Skill Points per level through game rules. On default settings, each level grants Skill Points to spend in the Stat Menu.
The seven stats and their effects:
Stat System
Viltrumite characters also have an Age stat that provides passive bonuses over time. The game rule system lets server owners configure exactly how much each stat contributes, so multiplayer servers can tune the balance independently from the defaults.
A separate Reputation system tracks your standing with the Viltrum Empire and the GDA. Joining the Viltrum faction (For A Greater Cause advancement) and rejecting it (This Is Insane! advancement) are both tracked. Faction stats are viewable from the Faction Stats menu button.
Traveling Through Dimensions or Planets
There are two ways to travel to other dimensions: one is to craft the Space Helmet and fly directly up, the other is to choose the portal class and use the Dimension Travel Ability.
Space Travel
To travel to the Moon, Mars, or the Sun, fly straight upward as a flying class until you enter the space atmosphere. Once there, you will be able to see floating planets in the distance , fly into one to travel to that destination. It is strongly recommended to equip a space helmet before ascending, as entering the atmosphere without one will cause you to take damage.

The Space Helmet is a craftable piece required for navigating space-based dimensions. Craft it from glass and obsidian. Without it, survival in vacuum environments is limited.
Invincible: Conquest adds eleven custom dimensions tied to locations from the show. Each has its own biomes, terrain, and native creatures. The Galactic Map is the primary navigation tool once you leave the Overworld.
Craft the Galactic Map from Moon Stone and a vanilla Map. Moon Stone is a block found in the Moon dimension. Once crafted, hovering over each destination in the map GUI shows its coordinates in the Overworld where its corresponding dimensional structure spawns.
The Moon dimension is the easiest first destination. It introduces Moon Stone and Moon Sand, two unique blocks available only there. Moon Stone is the crafting ingredient for the Galactic Map, making the Moon a mandatory early visit for players wanting to explore further.

Viltrum is the home planet of the Viltrumite Empire and one of the most dangerous dimensions. Viltrumite Male and Female enemies patrol the Viltrum Plains biome, and the planet sits at the far end of the Galactic Map's coordinate range. Savage Planet and Talescria house the Rognarr and other alien creatures. The Prehistoric dimension contains Dinosaurs. Each dimension uses its own unique biomes with distinct terrain generation.
Each planet has a corresponding structure at fixed Overworld coordinates: Moon at approximately x150, Mars at x200, Savage Planet at x300/z600, Talescria at x700/z900, and Viltrum at x1000. These coordinates come from the in-game Galactic Map GUI tooltips.
Portal Travel
Selecting the Portal Class and unlocking their Portal to other dimensions ability will allow the player to randomly travel to other dimensions via a green portal. Once the new location is learned, the Portal user can travel there at will.

Through the Portal ability, you can visit dimensions such as: The Apocalyptic Dimension, Flaxan Dimension, Prehistoric Dimension, where you may meet dinosaurs, Desert Wastelands, or the Ice Age.

Hero Suits
Invincible: Conquest includes over a dozen character suit sets modeled after the show's cast. Most suits drop from the corresponding character mob when defeated. A few can also be crafted directly using wool and the base Viltrumite Uniform.
The full suit roster includes: Invincible (standard, Blue, Dark, Sinister, Veil, Mohawk, and Omnivincible variants), Omni-Man, Viltrumite Uniform, Rex-Splode, Angstrom Levy, Dupli-Kate, Multi-Paul, Mauler Twin, Flaxan Armor, Atom-Eve, and Tech Jacket. Suit pieces provide genuine armor protection alongside a cosmetic appearance. The Invincible Suit, for example, has defense values comparable to full iron armor (helmet 3, chestplate 8, leggings 7, boots 3). Suits do not affect your ability class or stat allocation. Wearing a character's suit lets you visually embody that character in-world.
Characters & Enemies
Every named character in the mod spawns in the world as a hostile or neutral mob with full AI and custom animations. They fight using powers appropriate to their role in the show. Below are the most significant characters you will encounter, with verified stats from the mod files.
Viltrumite Male and Female variants spawn as powerful mid-tier threats (400 health, 20 attack) that are noticeably harder than standard enemies but more approachable than named characters. Tech Jacket (350 health, 25 attack) hits hard and has unique ranged abilities. The Mauler Twins (125 health each) and Angstrom Levy (150 health) are medium-difficulty encounters.
At the weaker end, Flaxans (80 health, 7 attack) and GDA Soldiers (20 health, 3 attack) are the mod's cannon-fodder tier. Reanimen (25 health, 1 attack) are extremely fragile. The Dinosaur (150 health, 10 attack) is a large creature found in the Prehistoric dimension.
Invincible
Omni-Man
Battle Beast
Conquest
Flaxan Invasions
Flaxan Invasions are a recurring world event where the alien Flaxan army opens dimensional portals and deploys forces into your world. When an invasion begins, you receive an on-screen warning, and Flaxan Portals appear nearby. Flaxan grunts (80 health melee) and Flaxan Gunmen (ranged attackers with their own Flaxan Gun projectiles) pour through until the portals are destroyed or a timer expires.
Destroying a Flaxan Portal stops reinforcements from that opening, but leaving portals standing draws more Flaxans over time. Flaxan Gunmen drop the Flaxan Gun on death, a ranged weapon that fires the same alien projectile they use. The invasion ends once all portals are cleared.
If you leave Flaxan Portals standing, the invasion keeps escalating. Prioritize the portals over individual Flaxans, especially early in the game when your health pool is still low. The portals are the source; the Flaxans are the symptom.
The Flaxan Dimension itself can be reached through portal abilities or by finding a Flaxan Portal structure in the Overworld. The advancement "You Don't Seem To Understand, Earth Isn't Yours To Conquer" triggers on first entry. Server operators can tune the time dilation multiplier inside the Flaxan Dimension using the Flaxan Time Dilation game rule, which changes how fast time passes relative to the Overworld.
The Recruitment Form & Reanimen
Two unique items let you build a roster of NPC allies. The Recruitment Form recruits Hero-type NPCs to your side when used on them. Heroes are friendly mobs that patrol and fight hostile entities around them. The Reanimen Chip lets you craft Reanimen, the reanimated cyborg soldiers from the show.
Reanimen are fragile (25 health, 1 attack damage) but cost little to produce and can be spawned in bulk to create diversionary swarms. The Reanimen Spawn Egg can also be crafted once you have a Reanimen Chip. Heroes recruited with the Recruitment Form are significantly tougher and fight with their own class-appropriate abilities.
Tips for Success
Invest in one stat category before spreading points. Players who put early points entirely into Vitality survive long enough to learn enemy attack patterns before investing in offense. Spreading thin across all stats produces a character who is average at everything and strong at nothing.
The Follow Up range is limited. When playing Viltrumite, close distance manually before using Follow Up or the teleport will simply fail. Players in the developer's own review footage noted this limitation specifically. Get within roughly 10 blocks before using it.
Cloning players have a built-in death insurance mechanic that experienced players exploit deliberately. Before engaging Conquest or another high-difficulty character, summon a clone somewhere safe. If the fight goes wrong, you return to the clone instead of losing everything.
Rex-Splode players need to check their inventory before fights. Every explosion ability requires expendable items present in your hotbar or inventory. Running dry in the middle of a fight with an enemy that has 500 health is a common mistake that first-time Explode players make.
Speedster is not functional at low Agility. If you pick Speedster and your character just walks normally with no speed differences, that is not a bug. You need to allocate at least 15 Agility points before visible speed changes appear, and more before special abilities unlock.
High-level Viltrumite flight breaks blocks by default. If you want to protect your builds while flying, use the Invincible Ability Destruction game rule to toggle block destruction off. Block drops from destruction can also be controlled independently with the Invincible Ability Block Drop rule.
Frequently Asked Questions
Viltrumite is the recommended starting class. It has the most complete ability set of any class in the mod, including functional flight, a teleport Follow Up, Sonic Clap, and multiple melee finishers. Players in video reviews consistently call it the strongest and most polished class. Explode and Portal are solid second choices if you want ranged or dimensional travel options.
Speedster abilities are gated behind your Agility stat. You will not see any speed increase or ability activation until you invest at least 15 points into Agility. Prioritize Agility on every level-up when playing Speedster. Flash Time, Time Stop, and Multi Hit are each unlocked by spending one Skill Point in the Speedster ability menu. Agility investment increases your movement speed continuously but does not gate ability unlocks directly.
Several suit pieces can be crafted using the Viltrumite Uniform Chestplate as the base ingredient combined with colored wool. Invincible's standard chestplate uses yellow and blue wool with the Uniform, and Omni-Man's chestplate uses red wool with the Uniform. Most other suit pieces are obtained by defeating the corresponding character mob in the world. The character mobs wear the same suit they drop.
The Galactic Map is an item that shows the locations of every planetary dimension added by the mod. Each destination entry in the map GUI displays the Overworld coordinates where that planet's dimensional gateway structure spawns. It is crafted from a Moon Stone (found in the Moon dimension) and a vanilla Map. You need to visit the Moon first to collect Moon Stone before you can craft it.
Destroy all active Flaxan Portals in your area. The portals are the source of the invasion; killing Flaxans without destroying the portals only delays the wave. Once all portals are eliminated, no more Flaxans spawn and the event ends. Flaxan Gunmen drop Flaxan Guns on death, so invasions are also a reliable source of that weapon.
The Selection Book lets you choose your ability class. If you still have the Selection Book in your inventory, you can reopen it to change your selection. Players who discard the book without selecting a class will default to Human, which provides no abilities. The Selection Book is not consumed on use and should be kept in your inventory.
When you have an active clone in the world and your health hits zero, instead of dying you respawn at your clone's location. Your items stay with you. The Transfer ability lets you swap your own position with the clone while both are alive, useful for escaping surrounded situations. Clones require open space to summon and will not deploy in confined areas.
Yes. Atom-Eve appears as a mob entity in the mod with her own spawn egg and suit set (chestplate, leggings, boots). Her stats are 150 health, 20 armor, and 15 attack damage. The Atom ability class (for players) is based on her powers and is listed as a work in progress in the current version, meaning the player-side abilities are incomplete even though the Atom-Eve mob is fully present in the world.








