Exposure brings the nostalgic art of film photography to Minecraft, allowing players to capture, develop, and display genuine photographs of their worlds. Unlike screenshot mods, Exposure simulates the complete analog photography experience with film rolls, darkroom development, and physical prints you can frame and share.
With over 15 million downloads, this mod has become the definitive way to document your Minecraft adventures through an immersive, lore-friendly lens.
Getting Started
To begin your photography journey in Exposure, you need three essential items: a Camera, film, and a Lightroom for developing. The Camera is your primary tool for capturing images, while film determines whether your photos come out in color or black and white.

Craft your Camera using 6 Iron Ingots, 1 Glass Pane, 1 Lever, and 1 Button arranged in a specific pattern. The Lever acts as the shutter mechanism while the Button serves as the shutter release. Once crafted, your Camera is ready to accept film and attachments.
The Lightroom is your darkroom workstation where developed film gets printed into physical photographs. Craft it with 4 Wooden Planks, 1 Iron Trapdoor, and 1 Redstone Torch. Place it in a well-lit area since it requires light level 13 or higher to function properly.
Understanding Film Types
Exposure offers four distinct film types, each producing different visual results. Choosing the right film depends on your creative vision and the mood you want to capture. All film rolls can hold multiple exposures before needing development.
Black and White Film
The classic Black and White Film produces timeless monochrome photographs with excellent contrast. Craft it using Iron Ingots, Iron Nuggets, Bone Meal, Gunpowder, and Dried Kelp. This film develops with just a Water Bottle, making it the most accessible option for beginners.
Color Film
Color Film captures the full spectrum of your Minecraft world in vibrant hues. The recipe uses Gold Ingots, Gold Nuggets, Lapis Lazuli, Gunpowder, and Dried Kelp. Developing Color Film requires a sequence of three potions: Awkward Potion, Thick Potion, and Mundane Potion in the crafting grid with the exposed film.
High Sensitivity Film
Both Black and White and Color Film have High Sensitivity variants. These specialized films perform better in low-light conditions, reducing grain and noise in darker environments. High Sensitivity films are ideal for cave photography, nighttime shots, or capturing scenes in the Nether and End dimensions where lighting is limited.
Black and White film is perfect for dramatic landscapes and architectural shots, while Color Film excels at capturing builds with diverse block palettes. High Sensitivity variants shine in darker environments where standard film would produce grainy results.
Taking Your First Photo
With your Camera crafted and film in hand, you are ready to start shooting. Right-click with the Camera to enter the viewfinder mode, where you will see the world through the lens. The viewfinder interface shows your current settings and remaining film frames.
Loading Film

To load film into your Camera, either sneak and right-click the Camera in your inventory to open the attachments menu, or right-click the Camera in a crafting grid with the film roll. The Camera accepts one film roll at a time, and you can see how many exposures remain through the viewfinder or item tooltip.
Camera Controls
While looking through the viewfinder, use the left mouse button to take a photo. The Camera has a default focal range of 18-55mm, which you can extend with lens attachments. Press the middle mouse button to open viewfinder controls where you can adjust zoom, shutter speed, and other settings.
The Camera supports selfie mode by pressing F5 to switch to third-person front view. In selfie mode, the camera distance defaults to 1.75 blocks, giving you a comfortable framing distance for self-portraits and group photos.

Camera Attachments
The Camera supports four attachment slots that modify its behavior and capabilities. You can access the attachments menu by sneaking and right-clicking with the Camera or by right-clicking it in your inventory. Each slot accepts specific items that enhance your photography.
Camera Attachment Slots
ExposureFlash Attachment
The Flash slot accepts a Redstone Lamp to illuminate dark scenes when taking photographs. Once attached, the flash can be set to three modes: On (always fires), Off (never fires), or Auto (fires only when light level at the Camera position is below 8). The flash illuminates a small area in front of the Camera, helping capture clear images in caves, at night, or in dark builds.
Auto mode is ideal for most situations since it preserves the natural lighting of bright scenes while automatically compensating in dark areas. Be aware that the flash can startle or anger nearby mobs, and photographing villagers with the flash on triggers the "Exposed Paparazzi" advancement.
Lens Attachment
The Lens slot accepts a Spyglass to extend your Camera's focal range. The default Camera offers an 18-55mm focal range suitable for standard photography. Attaching a Spyglass changes this to a 55-200mm telephoto range, allowing you to zoom in on distant subjects like faraway builds, wildlife, or landscapes without getting close.
Default (No Lens)
Spyglass Lens
Filter Attachment
The Filter slot accepts any Glass Pane to apply color tints to your photographs. Using stained glass panes creates stylized images with that color cast, while clear glass panes have no effect.

Red, Green, and Blue filters are particularly useful for the advanced Chromatic printing process, allowing you to capture individual color channels for later combination. The Filter slot also accepts the Interplanar Projector for importing external images into the game as photographs.
The Lightroom: Developing and Printing
Once your film roll is full or you are ready to see your photos, the Lightroom transforms exposed film into printed photographs. This workstation simulates the analog darkroom experience with an authentic printing process.
Developing Film Rolls
Before printing, exposed film must be developed using potions in a crafting grid. Black and White Film develops with a single Water Bottle. Color Film requires the three-potion sequence: Awkward Potion, Thick Potion, and Mundane Potion crafted together with the exposed roll.
Exposure slightly modifies the colors of Mundane, Awkward, and Thick Potions so you can tell them apart more easily during the developing process. This visual distinction only applies when the mod is installed.
Printing in the Lightroom
Place your developed film in the Lightroom's film slot along with Photo Paper in the paper slot. Photo Paper is simply regular Paper from vanilla Minecraft. The Lightroom requires a light level of 13 or higher to operate, so place torches, lanterns, or other light sources above the Lightroom to ensure proper illumination.

Black and White photos print in 4 seconds and consume 1 Black Dye per print. Color photos take 8 seconds and require all four CMYK dyes: Cyan Dye, Magenta Dye, Yellow Dye, and Black Dye. The Lightroom awards experience points for each successful print.
Black & White
Color
Chromatic Printing Mode
For advanced photographers, the Lightroom offers a Chromatic printing mode that separates color channels into individual prints. To activate Chromatic mode, place a Tinted Glass block on top of your Lightroom. This refracts the light and enables the specialized printing process.
In Chromatic mode, the Lightroom prints the Red, Green, and Blue channels separately onto Chromatic Sheets rather than final photographs. Each channel uses different dye combinations and takes 6 seconds per pass. Once you have all three channel prints (R, G, and B), simply hold them in your inventory and they automatically combine into a finished Chromatic photograph.
Chromatic printing awards 5 XP when all three channels complete successfully. This method produces the highest quality color prints but requires more resources and time investment. The process is ideal for special photographs you want to preserve at maximum quality.
Camera Stand and Tripod Photography
The Camera Stand transforms photography from handheld snapshots into a more controlled studio experience. This tripod-like entity holds your Camera in place, enables remote triggering, and unlocks group photo capabilities.
Setting Up the Camera Stand
Place the Camera Stand in the world, then right-click it while holding a Camera to mount your equipment. Once mounted, right-click the stand to enter control mode where you can aim the Camera and adjust settings. Sneak while interacting to access the Camera's attachment menu directly on the stand.

The Camera Stand has a working range of 100 blocks. If the owner moves beyond this range, the stand may malfunction and require a simple right-click interaction to repair. This range limitation ensures the Camera can properly render the scene from the player's loaded chunks.
Self-Timer and Mob Attention
The Camera Stand supports a self-timer feature perfect for group photos and selfies without the handheld Camera. When the timer activates, it attracts the attention of nearby entities within a 16-block radius, causing mobs and animals to look toward the Camera for the perfect shot.
Position your friends and tamed animals within 16 blocks of the Camera Stand before triggering the timer. The attention-grabbing effect ensures everyone looks at the camera for a cohesive group photograph.
Redstone Control
Camera Stands can be triggered with redstone signals, enabling automated photography setups. Connect redstone to the stand's position to trigger the shutter remotely. This opens possibilities for photo booths, security cameras, and creative automated capture systems.
The stand can also ride in Boats and Minecarts, allowing mobile photography platforms. When placed in a rideable Minecart, you can create moving camera rigs for cinematic shots along rail systems.
Displaying Your Photographs
Printed photographs become physical items you can display throughout your world. Exposure provides multiple display options from traditional frames to unique decorative solutions.
Photograph Frames
The Photograph Frame is a dedicated display block designed specifically for Exposure photos. Craft it using an Item Frame surrounded by Sticks and Wooden Planks. Place the frame on any wall, then right-click with a photograph to display it.
Photograph Frames can also be placed on floors and ceilings, and come in three sizes: 1x1, 2x2, and 3x3. Apply a Glow Ink Sac to make the frame glow in the dark.
The Glass Photograph Frame offers a more elegant presentation with a transparent border. Both frame types render your photographs at full resolution within a 64-block viewing distance by default.
Stacked Photographs
Multiple photographs can stack together into a Stacked Photographs item, holding up to 16 prints by default. This helps organize your photo collection and allows quick browsing through related shots. Right-click while holding stacked photos to flip through them.
Aged Photographs
Create vintage-looking prints by crafting an Aged Photograph. Combine any photograph with Brown Dye and a Brush in a crafting grid to apply a sepia-toned weathered effect.
This aged variant is perfect for historical builds, antique collections, or storytelling through weathered imagery. If you have the Supplementaries mod installed, you can also use Antique Ink instead of Brown Dye.
Albums and Photo Organization
The Album provides an in-game scrapbook for collecting and organizing your photographs. Unlike loose photos scattered in chests, Albums keep your images together in a browseable format that other players can view.
Craft an Album using a Book and Quill combined with a Phantom Membrane. The Album opens a custom interface where you can insert photographs, add written notes and captions, and organize pages. Right-click while holding an Album to browse its contents.
Signing and Sharing Albums
Albums can be signed like written books, locking their contents and adding an enchantment glint to the item. Signed Albums become permanent records that cannot be modified, making them perfect for completed photo journals or gifts to other players.
Place an Album on a Lectern to create a public viewing station where other players can flip through your photographs. This works identically to placing a signed book, allowing anyone nearby to enjoy your captured memories.
Advanced Features
Interplanar Projector
The Interplanar Projector is an advanced Camera filter attachment that projects external images into Minecraft. When attached to a Camera, it can load images from URLs or files on your computer and capture them as photographs within the game.
Craft the Interplanar Projector using Tinted Glass, Redstone, and an Eye of Ender. Once attached to your Camera's filter slot, rename the Projector using an Anvil to the image URL or file path you want to capture. The projector supports an extended 150-character name limit for longer URLs. Once renamed and attached, take a photo to capture the projected image. The projection times out after 5 seconds if the image fails to load, which breaks the Projector.
Right-click the Projector to toggle between Clean and Dithered modes. Clean mode produces sharp images, while Dithered mode applies a retro pixel effect.
The Interplanar Projector loads images from your local computer or external URLs. Server administrators can disable this feature in the config, and by default, only the Camera Stand owner can use their projector settings. The Projector is consumed when used.
Copying Photographs
Existing photographs can be duplicated through crafting. Combine a photograph with Paper and the appropriate dyes in a crafting grid to create a copy. Black and White copies require just Paper and Black Dye. Color copies need Paper plus all four CMYK dyes: Cyan, Magenta, Yellow, and Black. Copies are marked with their generation (Original, Copy of Original, Copy of a Copy, Tattered) similar to Written Books.
Exporting Images
By default, Exposure exports your photographs as PNG files to your game instance's exposures folder when you view them. The default export resolution is 640 pixels (2x the 320-pixel capture size), but this multiplier can be adjusted up to 10x in the config for higher resolution exports.
Exported images organize into subfolders by world name, keeping your photography collections separated between different saves and servers.
Create Mod Integration
Exposure integrates with the Create mod for automated film processing. Create's Sequenced Assembly can develop film rolls using mechanical systems, enabling factory-style photo development. Create Deployers can also swap attachments on Camera Stands for fully automated photography setups.
Tips for Success
Getting the most out of Exposure requires understanding both the technical mechanics and artistic considerations. These tips will help you capture better photographs and streamline your workflow.
The Camera Stand timer feature is invaluable for group photos. Position your Camera on the stand, set the timer, then run into frame with your friends. The attention-grabbing radius ensures even wandering pets will look toward the lens.
For the best quality exports, adjust the export size multiplier in the client config. Higher multipliers produce larger files but much sharper images for sharing outside of Minecraft. The default 2x multiplier balances quality and file size well for most uses.
Frequently Asked Questions
The Lightroom requires a light level of 13 or higher to function. Place torches, lanterns, or other light sources directly above the Lightroom block. Also ensure you have Paper in the paper slot and the required dyes for your film type (Black Dye for B&W, or Cyan, Magenta, Yellow, and Black Dyes for color).
Color Film development requires three potions combined with the exposed film roll in a crafting grid: an Awkward Potion, a Thick Potion, and a Mundane Potion. Place all three potions and the film together in any arrangement to produce a Developed Color Film roll ready for printing.
Yes, photographs taken on a server are visible to all players. Images are stored on the server and synced to clients who view them. You can optionally enable a client config setting to censor (pixelate) photographs taken by other players if privacy is a concern.
The Camera Stand malfunctions when its owner moves beyond the 100-block working range while trying to take a photo. The stand needs access to loaded chunks through a nearby player to capture images properly. Simply right-click the stand while within range to repair it and resume normal operation.
Attach the Interplanar Projector to your Camera's filter slot. Use an Anvil to rename the Projector to the image URL or local file path you want to project. The projector supports an extended 150-character name limit for longer URLs. Once renamed and attached, take a photo to capture the projected image. Note that the Projector is consumed when used.
Exposure captures what you see on screen, so shader effects appear in your photographs. Some shaders with temporal effects may require adjusting the direct capture delay in the config to prevent visual artifacts. If images look incorrect, enable the force direct capture option and increase the delay frames setting.
The Camera's flash slot accepts a Redstone Lamp. If you have the Immersive Engineering mod installed, you can also use a Light Bulb. Once attached, use the viewfinder controls to set the flash mode to On, Off, or Auto.
Place a Tinted Glass block directly on top of your Lightroom to activate Chromatic mode. This refracts the printing light and enables channel-separated printing. The Lightroom interface will show "Mode: Chromatic" when active. Remove the Tinted Glass to return to regular printing.








