Fossil Resurrection brings ancient Pokémon like Aerodactyl, Omanyte, Kabuto, and Tyrunt to life from fossils you dig up. These Pokémon only turn up in the wild as ultra-rare spawns, so the machine is the dependable way to add them to your team. The process turns a dusty fossil and a tank of organic material into a living Pokémon you can keep.
You do this at the Restoration Machine, which most players call the fossil machine, built from three Cobblemon blocks. You can revive fifteen different Pokémon this way, including four rare two-part combinations from the Galar region. This guide walks you through how to use the fossil machine, from building it to claiming your Pokémon.
How to Use the Fossil Machine
Reviving a fossil follows the same three steps every time. You load a fossil into the analyzer and fill the tank with plant and animal matter, and the machine starts automatically once both are ready, with no button to press.
Build the Restoration Machine
Monitor on top, tank beside
Place the
Fossil Analyzer on the ground, put the
Data Monitor directly on top of it, then set the
Restoration Tank on the ground against any one of the analyzer’s four sides. Do not stand the three blocks in a row, because that shape never links.
The machine connects on its own and plays an assembly sound the moment the last block lands. You’ll know if the multi-block has worked, as the Fossil Analyzer will become fused to the Restoration Tank, otherwise the appearance won’t really change.
Insert a Fossil
Right-click the analyzer

Hold a fossil and right-click the
Fossil Analyzer to load it. Most Pokémon need a single fossil, but the four Galar Pokémon need two specific pieces combined. The machine reads the combination and decides which Pokémon it will create.
Right-click the
Restoration Tank with plant or animal items to fill it with organic material. Each item adds a set amount, and the tank needs 128 in total. A liquid rises inside the tank as you feed it, and a sound plays when it reaches capacity.
Wait for the Machine
About 12 minutes

With a valid fossil loaded and the tank full, the machine starts by itself and hums while it works. The
Data Monitor fills in stages so you can track the progress at a glance. The full restoration takes about 12 minutes of real time.
When the monitor turns green the Pokémon is ready. Right-click the machine with any Poké Ball and the Pokémon drops straight into your party, already caught in that ball. The machine then resets so you can revive another fossil.
Building the Restoration Machine
The Restoration Machine is three separate blocks that snap together in the world. You craft each one at a
Crafting Table, then place them in the right shape. The
Fossil Analyzer is the heart of the setup, and the
Restoration Tank and
Data Monitor attach to it.
Place the Fossil Analyzer on the ground, then set the Data Monitor directly on top of it. Put the Restoration Tank right beside the analyzer on any of its four sides. The tank is two blocks tall, so leave headroom above it.
Which Fossils Make Which Pokémon
Each fossil ties to one specific Pokémon, so the piece you insert decides what you get. You find fossils by brushing suspicious blocks like
Sand and
Gravel at prehistoric dig sites scattered across the world, covered in full on the Fossils item page. Most fossils work on their own and drop straight into the analyzer.
| Fossil | Revives Into |
|---|---|
| Helix Fossil | Omanyte |
| Dome Fossil | Kabuto |
| Old Amber Fossil | Aerodactyl |
| Root Fossil | Lileep |
| Claw Fossil | Anorith |
| Skull Fossil | Cranidos |
| Armor Fossil | Shieldon |
| Cover Fossil | Tirtouga |
| Plume Fossil | Archen |
| Jaw Fossil | Tyrunt |
| Sail Fossil | Amaura |
The four Galar Pokémon are different because each one needs two fossil halves fused together. There are four pieces in total: the Fossilized Bird, Fossilized Fish, Fossilized Drake, and Fossilized Dino. You insert both halves into the analyzer, and only the correct pairing produces a Pokémon. Mixing a top half with the wrong bottom half still gives a valid result, just a different Pokémon.
| Fossil Combination | Revives Into |
|---|---|
| Fossilized Fish + Fossilized Drake | Dracovish |
| Fossilized Bird + Fossilized Drake | Dracozolt |
| Fossilized Fish + Fossilized Dino | Arctovish |
| Fossilized Dino + Fossilized Bird | Arctozolt |
The machine only starts once the pieces form a real combination. If you load a single Galar half or a mismatched set, nothing happens and the machine sits idle. Right-click the analyzer with an empty hand to pull a fossil back out if you loaded the wrong one.
Filling the Tank
The Restoration Tank runs on organic material, meaning plants, food, and animal drops. Every accepted item is worth a set number of points, and you need 128 to fill the tank. Higher-value items fill it in fewer clicks, since each right-click only inserts one item at a time.
| Material | Value Each | Amount to Fill |
|---|---|---|
| Enchanted Golden Apple, Nether Star, Dragon Egg | 256 | 1 |
| Max Revive | 64 | 2 |
| Golden Apple, Revive, Miracle Seed | 32 | 4 |
| Rotten Flesh, Egg, Leather, Slime Ball | 8 | 16 |
| Bone Meal, Apple, Bread | 4 | 32 |
| Berries, Kelp, Seagrass, Wheat | 2 | 64 |
Rotten Flesh is usually the easiest early choice, since
Zombies drop stacks of it and 16 pieces fill the whole tank. Farmers can lean on
Eggs,
Bread, or
Apples, while berry growers can dump spare
Berries straight in. If you have a spare
Enchanted Golden Apple or
Nether Star, a single one tops off the tank instantly.
You can load the fossil and the material in any order. The machine simply waits until it has both a valid fossil and a full tank, then begins on its own.
Claiming and Ownership
Once the monitor screen turns green, the Pokémon is finished and waiting. Right-click the machine with any Poké Ball to send it to your party, and the ball you use becomes its permanent caught ball. The process consumes the ball unless you are in Creative mode.
There is a second way to release the Pokémon that suits farms and shared bases. Feed a
Redstone signal to the
Restoration Tank and the finished Pokémon spawns into the world as a wild Pokémon instead of joining your party. You then catch it normally.
The player who inserts the fossil owns the result for about five minutes after it finishes. During that window only the owner can claim the Pokémon, and anyone else sees a message that it belongs to you. After five minutes the lock drops and any player can take the Pokémon or trigger the redstone release, so claim it promptly on multiplayer servers.
Tips
Read the
Monitor at a glance to know the state of the machine. A blank screen means it is idle or waiting, a filling blue bar means it is working, and a solid green screen means the Pokémon is ready to claim. This saves you from standing around guessing.
Prepare your fossil and 128 material before you start, so the machine kicks off the instant both are in place. Since it runs for about 12 minutes, load it and go handle other tasks rather than waiting beside it. You can queue up your next fossil as soon as you claim the last one.
Use high-value materials to cut down on clicking. Feeding 32
Bone Meal takes 32 right-clicks, while two
Max Revives or a single
Enchanted Golden Apple fill the tank far faster. Holding right-click on the tank also lets you insert a stack more smoothly.
Comparators read the machine if you want automation. A comparator on the Data Monitor tracks restoration progress, and one on the tank reads how full it is. A
Hopper feeding into the tank keeps it topped up automatically. Pair the
Redstone release with these signals to build a hands-free fossil farm.
FAQ
Build it by placing the Data Monitor on top of the Fossil Analyzer and the Restoration Tank beside the analyzer. Right-click the analyzer with a fossil, then right-click the tank with organic material until it reaches 128. The machine starts on its own and finishes in about 12 minutes.
Once the machine starts, restoration takes about 12 minutes of real time. The Data Monitor fills in stages so you can watch it progress, and it turns green when the Pokémon is ready to claim.
The tank accepts organic material such as crops, food, berries, seeds, and animal drops like Rotten Flesh, Eggs, and Leather. Each item is worth a set number of points and you need 128 to fill it. Rare items like Golden Apples and Nether Stars are worth far more per piece.
The machine only runs when it has both a valid fossil and a tank filled to 128. Check that your fossils form a real combination, since a lone Galar half or a wrong pairing produces nothing. Also confirm the three blocks are placed correctly, with the Data Monitor on top of the analyzer and the tank beside it.
For about five minutes after it finishes, only the player who inserted the fossil can claim it. After that window the lock ends and any player can take the Pokémon or release it with redstone. On servers, grab your Pokémon soon after the monitor turns green.
Send a redstone signal to the Restoration Tank and the finished Pokémon spawns into the world as a wild Pokémon. You then catch it like any other. This only works after the five-minute ownership window has passed.








